fazer camisola
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@@ -214,6 +214,49 @@ class BenchPopup extends StatelessWidget {
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}
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}
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// ============================================================================
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// SHIRT PAINTER — camisola desenhada com CustomPainter
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// ============================================================================
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class ShirtPainter extends CustomPainter {
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final Color color;
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final bool isFouledOut;
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const ShirtPainter({required this.color, this.isFouledOut = false});
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@override
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void paint(Canvas canvas, Size size) {
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final double w = size.width;
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final double h = size.height;
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final Color shirtColor = isFouledOut ? Colors.grey.shade700 : color;
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final paint = Paint()..color = shirtColor..style = PaintingStyle.fill;
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final strokePaint = Paint()
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..color = Colors.white.withOpacity(0.25)
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..style = PaintingStyle.stroke
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..strokeWidth = w * 0.04;
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final path = Path();
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// Mangas
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path.moveTo(w * 0.18, h * 0.18);
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path.lineTo(w * 0.00, h * 0.42);
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path.lineTo(w * 0.20, h * 0.52);
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path.lineTo(w * 0.20, h * 0.95);
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path.lineTo(w * 0.80, h * 0.95);
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path.lineTo(w * 0.80, h * 0.52);
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path.lineTo(w * 1.00, h * 0.42);
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path.lineTo(w * 0.82, h * 0.18);
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// Gola em V
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path.quadraticBezierTo(w * 0.68, h * 0.32, w * 0.50, h * 0.30);
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path.quadraticBezierTo(w * 0.32, h * 0.32, w * 0.18, h * 0.18);
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path.close();
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canvas.drawPath(path, paint);
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canvas.drawPath(path, strokePaint);
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}
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@override
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bool shouldRepaint(ShirtPainter old) => old.color != color || old.isFouledOut != isFouledOut;
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}
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class PlayerCourtCard extends StatelessWidget {
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final PlacarController controller;
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final String playerId;
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@@ -296,22 +339,62 @@ class PlayerCourtCard extends StatelessWidget {
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String fgPercent = fga > 0 ? ((fgm / fga) * 100).toStringAsFixed(0) : "0";
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String displayName = displayNameStr.length > 12 ? "${displayNameStr.substring(0, 10)}..." : displayNameStr;
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// Tamanho da camisola
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final double shirtSize = 38 * sf;
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return Container(
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padding: const EdgeInsets.symmetric(horizontal: 6, vertical: 4),
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decoration: BoxDecoration(color: bgColor, borderRadius: BorderRadius.circular(8), border: Border.all(color: borderColor, width: 1.5), boxShadow: const [BoxShadow(color: Colors.black26, blurRadius: 4, offset: Offset(0, 2))]),
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decoration: BoxDecoration(
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color: bgColor,
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borderRadius: BorderRadius.circular(8),
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border: Border.all(color: borderColor, width: 1.5),
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boxShadow: const [BoxShadow(color: Colors.black26, blurRadius: 4, offset: Offset(0, 2))],
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),
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child: ClipRRect(
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borderRadius: BorderRadius.circular(6 * sf),
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child: IntrinsicHeight(
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child: IntrinsicHeight(
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child: Row(
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mainAxisSize: MainAxisSize.min,
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crossAxisAlignment: CrossAxisAlignment.stretch,
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crossAxisAlignment: CrossAxisAlignment.stretch,
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children: [
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// ── Camisola com número ──────────────────────────────
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Container(
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padding: EdgeInsets.symmetric(horizontal: 10 * sf),
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color: isFouledOut ? Colors.grey[700] : teamColor,
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padding: EdgeInsets.symmetric(horizontal: 6 * sf, vertical: 4 * sf),
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color: isFouledOut ? Colors.grey.shade200 : teamColor.withOpacity(0.12),
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alignment: Alignment.center,
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child: Text(number, style: TextStyle(color: Colors.white, fontSize: 18 * sf, fontWeight: FontWeight.bold)),
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child: SizedBox(
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width: shirtSize,
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height: shirtSize * 1.1,
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child: Stack(
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alignment: Alignment.center,
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children: [
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// Camisola desenhada
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CustomPaint(
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size: Size(shirtSize, shirtSize * 1.1),
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painter: ShirtPainter(
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color: isFouledOut ? Colors.grey.shade600 : teamColor,
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isFouledOut: isFouledOut,
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),
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),
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// Número por cima
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Padding(
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padding: EdgeInsets.only(top: shirtSize * 0.15),
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child: Text(
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number,
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style: TextStyle(
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color: Colors.white,
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fontSize: shirtSize * 0.42,
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fontWeight: FontWeight.w900,
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decoration: isFouledOut ? TextDecoration.lineThrough : TextDecoration.none,
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shadows: const [Shadow(color: Colors.black45, blurRadius: 3)],
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),
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),
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),
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],
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),
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),
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),
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// ── Estatísticas ─────────────────────────────────────
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Padding(
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padding: EdgeInsets.symmetric(horizontal: 8 * sf, vertical: 4 * sf),
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child: Column(
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