import 'package:flutter/material.dart'; import '../controllers/game_controller.dart'; import '../controllers/team_controller.dart'; import '../models/game_model.dart'; import '../widgets/game_widgets.dart'; class GamePage extends StatefulWidget { const GamePage({super.key}); @override State createState() => _GamePageState(); } class _GamePageState extends State { // Criamos as instâncias dos controllers final GameController gameController = GameController(); final TeamController teamController = TeamController(); @override void dispose() { // É importante fechar os streams quando a página sai da memória gameController.dispose(); super.dispose(); } @override Widget build(BuildContext context) { return Scaffold( backgroundColor: const Color(0xFFF5F7FA), appBar: AppBar( title: const Text("Jogos", style: TextStyle(fontWeight: FontWeight.bold)), backgroundColor: Colors.white, elevation: 0, ), body: StreamBuilder>( stream: gameController.gamesStream, builder: (context, snapshot) { if (snapshot.connectionState == ConnectionState.waiting) { return const Center(child: CircularProgressIndicator()); } if (!snapshot.hasData || snapshot.data!.isEmpty) { return const Center(child: Text("Nenhum jogo registado.")); } return ListView.builder( padding: const EdgeInsets.all(16), itemCount: snapshot.data!.length, itemBuilder: (context, index) { final game = snapshot.data![index]; // ATUALIZADO: Passamos o gameId para o card return GameResultCard( gameId: game.id, myTeam: game.myTeam, opponentTeam: game.opponentTeam, myScore: game.myScore, opponentScore: game.opponentScore, status: game.status, season: game.season, ); }, ); }, ), floatingActionButton: FloatingActionButton( backgroundColor: const Color(0xFFE74C3C), child: const Icon(Icons.add, color: Colors.white), onPressed: () => _showCreateDialog(context), ), ); } void _showCreateDialog(BuildContext context) { showDialog( context: context, builder: (context) => CreateGameDialogManual( controller: teamController, onConfirm: (my, opp, sea) { gameController.addGame(my, opp, sea); }, ), ); } }