import 'package:flutter/material.dart'; import 'package:playmaker/pages/PlacarPage.dart'; import 'package:playmaker/classe/theme.dart'; // 👇 IMPORT DO TEMA! import '../controllers/team_controller.dart'; import '../controllers/game_controller.dart'; class GameResultCard extends StatelessWidget { final String gameId, myTeam, opponentTeam, myScore, opponentScore, status, season; final String? myTeamLogo, opponentTeamLogo; final double sf; const GameResultCard({ super.key, required this.gameId, required this.myTeam, required this.opponentTeam, required this.myScore, required this.opponentScore, required this.status, required this.season, this.myTeamLogo, this.opponentTeamLogo, required this.sf, }); @override Widget build(BuildContext context) { // 👇 Puxa as cores de fundo dependendo do Modo (Claro/Escuro) final bgColor = Theme.of(context).colorScheme.surface; final textColor = Theme.of(context).colorScheme.onSurface; return Container( margin: EdgeInsets.only(bottom: 16 * sf), padding: EdgeInsets.all(16 * sf), decoration: BoxDecoration( color: bgColor, // Usa a cor do tema borderRadius: BorderRadius.circular(20 * sf), boxShadow: [BoxShadow(color: Colors.black12, blurRadius: 10 * sf)], ), child: Row( mainAxisAlignment: MainAxisAlignment.spaceBetween, children: [ Expanded(child: _buildTeamInfo(myTeam, AppTheme.primaryRed, myTeamLogo, sf, textColor)), // Usa o primaryRed _buildScoreCenter(context, gameId, sf), Expanded(child: _buildTeamInfo(opponentTeam, textColor, opponentTeamLogo, sf, textColor)), ], ), ); } Widget _buildTeamInfo(String name, Color color, String? logoUrl, double sf, Color textColor) { return Column( children: [ CircleAvatar( radius: 24 * sf, backgroundColor: color, backgroundImage: (logoUrl != null && logoUrl.isNotEmpty) ? NetworkImage(logoUrl) : null, child: (logoUrl == null || logoUrl.isEmpty) ? Icon(Icons.shield, color: Colors.white, size: 24 * sf) : null, ), SizedBox(height: 6 * sf), Text(name, style: TextStyle(fontWeight: FontWeight.bold, fontSize: 13 * sf, color: textColor), // Adapta à noite/dia textAlign: TextAlign.center, overflow: TextOverflow.ellipsis, maxLines: 2, ), ], ); } Widget _buildScoreCenter(BuildContext context, String id, double sf) { final textColor = Theme.of(context).colorScheme.onSurface; return Column( children: [ Row( mainAxisSize: MainAxisSize.min, children: [ _scoreBox(myScore, AppTheme.successGreen, sf), // Verde do tema Text(" : ", style: TextStyle(fontWeight: FontWeight.bold, fontSize: 22 * sf, color: textColor)), _scoreBox(opponentScore, Colors.grey, sf), ], ), SizedBox(height: 10 * sf), TextButton.icon( onPressed: () => Navigator.push(context, MaterialPageRoute(builder: (context) => PlacarPage(gameId: id, myTeam: myTeam, opponentTeam: opponentTeam))), icon: Icon(Icons.play_circle_fill, size: 18 * sf, color: AppTheme.primaryRed), label: Text("RETORNAR", style: TextStyle(fontSize: 11 * sf, color: AppTheme.primaryRed, fontWeight: FontWeight.bold)), style: TextButton.styleFrom( backgroundColor: AppTheme.primaryRed.withOpacity(0.1), padding: EdgeInsets.symmetric(horizontal: 14 * sf, vertical: 8 * sf), shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(20 * sf)), visualDensity: VisualDensity.compact, ), ), SizedBox(height: 6 * sf), Text(status, style: TextStyle(fontSize: 12 * sf, color: Colors.blue, fontWeight: FontWeight.bold)), ], ); } Widget _scoreBox(String pts, Color c, double sf) => Container( padding: EdgeInsets.symmetric(horizontal: 12 * sf, vertical: 6 * sf), decoration: BoxDecoration(color: c, borderRadius: BorderRadius.circular(8 * sf)), child: Text(pts, style: TextStyle(color: Colors.white, fontWeight: FontWeight.bold, fontSize: 16 * sf)), ); }