plugins { id("com.android.application") id("kotlin-android") // The Flutter Gradle Plugin must be applied after the Android and Kotlin Gradle plugins. id("dev.flutter.flutter-gradle-plugin") } android { namespace = "com.example.playmaker" compileSdk = flutter.compileSdkVersion //ndkVersion = flutter.ndkVersion ndkVersion = "26.1.10909125" compileOptions { sourceCompatibility = JavaVersion.VERSION_11 targetCompatibility = JavaVersion.VERSION_11 } kotlinOptions { jvmTarget = JavaVersion.VERSION_11.toString() } defaultConfig { // TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html). applicationId = "com.example.playmaker" // You can update the following values to match your application needs. // For more information, see: https://flutter.dev/to/review-gradle-config. minSdk = flutter.minSdkVersion targetSdk = flutter.targetSdkVersion versionCode = flutter.versionCode versionName = flutter.versionName } buildTypes { release { // TODO: Add your own signing config for the release build. // Signing with the debug keys for now, so `flutter run --release` works. signingConfig = signingConfigs.getByName("debug") } } // Adicione no FINAL do arquivo: apply(plugin = "com.google.gms.google-services") dependencies { // Usa parĂȘnteses e aspas duplas implementation("com.google.firebase:firebase-analytics") // Se tiveres o BOM do Firebase, tambĂ©m deve ser assim: implementation(platform("com.google.firebase:firebase-bom:32.7.0")) } } flutter { source = "../.." }