459 lines
19 KiB
Dart
459 lines
19 KiB
Dart
import 'dart:async';
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import 'dart:math' as math;
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import 'package:flutter/material.dart';
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import 'package:supabase_flutter/supabase_flutter.dart';
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class ShotRecord {
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final double relativeX;
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final double relativeY;
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final bool isMake;
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final String playerName;
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ShotRecord({
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required this.relativeX,
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required this.relativeY,
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required this.isMake,
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required this.playerName
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});
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}
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class PlacarController {
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final String gameId;
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final String myTeam;
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final String opponentTeam;
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final VoidCallback onUpdate;
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PlacarController({
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required this.gameId,
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required this.myTeam,
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required this.opponentTeam,
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required this.onUpdate
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});
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bool isLoading = true;
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bool isSaving = false;
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bool gameWasAlreadyFinished = false;
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int myScore = 0;
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int opponentScore = 0;
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int myFouls = 0;
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int opponentFouls = 0;
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int currentQuarter = 1;
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int myTimeoutsUsed = 0;
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int opponentTimeoutsUsed = 0;
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String? myTeamDbId;
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String? oppTeamDbId;
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List<String> myCourt = [];
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List<String> myBench = [];
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List<String> oppCourt = [];
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List<String> oppBench = [];
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Map<String, String> playerNumbers = {};
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Map<String, Map<String, int>> playerStats = {};
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Map<String, String> playerDbIds = {};
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bool showMyBench = false;
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bool showOppBench = false;
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bool isSelectingShotLocation = false;
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String? pendingAction;
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String? pendingPlayer;
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List<ShotRecord> matchShots = [];
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Duration duration = const Duration(minutes: 10);
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Timer? timer;
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bool isRunning = false;
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// OS TEUS NÚMEROS DE OURO DO TABLET
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bool isCalibrating = false;
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double hoopBaseX = 0.000;
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double arcRadius = 0.500;
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double cornerY = 0.443;
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Future<void> loadPlayers() async {
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final supabase = Supabase.instance.client;
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try {
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await Future.delayed(const Duration(milliseconds: 1500));
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myCourt.clear(); myBench.clear(); oppCourt.clear(); oppBench.clear();
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playerStats.clear(); playerNumbers.clear(); playerDbIds.clear();
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myFouls = 0; opponentFouls = 0;
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final gameResponse = await supabase.from('games').select().eq('id', gameId).single();
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myScore = int.tryParse(gameResponse['my_score']?.toString() ?? '0') ?? 0;
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opponentScore = int.tryParse(gameResponse['opponent_score']?.toString() ?? '0') ?? 0;
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int totalSeconds = int.tryParse(gameResponse['remaining_seconds']?.toString() ?? '600') ?? 600;
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duration = Duration(seconds: totalSeconds);
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myTimeoutsUsed = int.tryParse(gameResponse['my_timeouts']?.toString() ?? '0') ?? 0;
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opponentTimeoutsUsed = int.tryParse(gameResponse['opp_timeouts']?.toString() ?? '0') ?? 0;
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currentQuarter = int.tryParse(gameResponse['current_quarter']?.toString() ?? '1') ?? 1;
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gameWasAlreadyFinished = gameResponse['status'] == 'Terminado';
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final teamsResponse = await supabase.from('teams').select('id, name').inFilter('name', [myTeam, opponentTeam]);
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for (var t in teamsResponse) {
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if (t['name'] == myTeam) myTeamDbId = t['id'];
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if (t['name'] == opponentTeam) oppTeamDbId = t['id'];
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}
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List<dynamic> myPlayers = myTeamDbId != null ? await supabase.from('members').select().eq('team_id', myTeamDbId!).eq('type', 'Jogador') : [];
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List<dynamic> oppPlayers = oppTeamDbId != null ? await supabase.from('members').select().eq('team_id', oppTeamDbId!).eq('type', 'Jogador') : [];
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final statsResponse = await supabase.from('player_stats').select().eq('game_id', gameId);
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final Map<String, dynamic> savedStats = {
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for (var item in statsResponse) item['member_id'].toString(): item
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};
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for (int i = 0; i < myPlayers.length; i++) {
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String dbId = myPlayers[i]['id'].toString();
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String name = myPlayers[i]['name'].toString();
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_registerPlayer(name: name, number: myPlayers[i]['number']?.toString() ?? "0", dbId: dbId, isMyTeam: true, isCourt: i < 5);
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if (savedStats.containsKey(dbId)) {
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var s = savedStats[dbId];
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playerStats[name] = { "pts": s['pts'] ?? 0, "rbs": s['rbs'] ?? 0, "ast": s['ast'] ?? 0, "stl": s['stl'] ?? 0, "tov": s['tov'] ?? 0, "blk": s['blk'] ?? 0, "fls": s['fls'] ?? 0, "fgm": s['fgm'] ?? 0, "fga": s['fga'] ?? 0, "ftm": s['ftm'] ?? 0, "fta": s['fta'] ?? 0, "orb": s['orb'] ?? 0, "drb": s['drb'] ?? 0 };
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myFouls += (s['fls'] as int? ?? 0);
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}
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}
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_padTeam(myCourt, myBench, "Jogador", isMyTeam: true);
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for (int i = 0; i < oppPlayers.length; i++) {
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String dbId = oppPlayers[i]['id'].toString();
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String name = oppPlayers[i]['name'].toString();
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_registerPlayer(name: name, number: oppPlayers[i]['number']?.toString() ?? "0", dbId: dbId, isMyTeam: false, isCourt: i < 5);
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if (savedStats.containsKey(dbId)) {
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var s = savedStats[dbId];
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playerStats[name] = { "pts": s['pts'] ?? 0, "rbs": s['rbs'] ?? 0, "ast": s['ast'] ?? 0, "stl": s['stl'] ?? 0, "tov": s['tov'] ?? 0, "blk": s['blk'] ?? 0, "fls": s['fls'] ?? 0, "fgm": s['fgm'] ?? 0, "fga": s['fga'] ?? 0, "ftm": s['ftm'] ?? 0, "fta": s['fta'] ?? 0, "orb": s['orb'] ?? 0, "drb": s['drb'] ?? 0 };
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opponentFouls += (s['fls'] as int? ?? 0);
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}
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}
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_padTeam(oppCourt, oppBench, "Adversário", isMyTeam: false);
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// Carregar Shots salvos para o HeatMap
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final shotsResponse = await supabase.from('game_shots').select().eq('game_id', gameId);
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matchShots = (shotsResponse as List).map((s) => ShotRecord(
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relativeX: (s['relative_x'] as num).toDouble(),
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relativeY: (s['relative_y'] as num).toDouble(),
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isMake: s['is_make'] as bool,
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playerName: s['player_name'],
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)).toList();
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isLoading = false;
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onUpdate();
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} catch (e) {
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debugPrint("Erro ao retomar jogo: $e");
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isLoading = false;
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onUpdate();
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}
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}
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void _registerPlayer({required String name, required String number, String? dbId, required bool isMyTeam, required bool isCourt}) {
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if (playerNumbers.containsKey(name)) name = "$name (Opp)";
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playerNumbers[name] = number;
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if (dbId != null) playerDbIds[name] = dbId;
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playerStats[name] = { "pts": 0, "rbs": 0, "ast": 0, "stl": 0, "tov": 0, "blk": 0, "fls": 0, "fgm": 0, "fga": 0, "ftm": 0, "fta": 0, "orb": 0, "drb": 0 };
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if (isMyTeam) { if (isCourt) myCourt.add(name); else myBench.add(name); }
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else { if (isCourt) oppCourt.add(name); else oppBench.add(name); }
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}
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void _padTeam(List<String> court, List<String> bench, String prefix, {required bool isMyTeam}) {
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while (court.length < 5) {
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_registerPlayer(name: "Sem $prefix ${court.length + 1}", number: "0", dbId: null, isMyTeam: isMyTeam, isCourt: true);
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}
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}
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void toggleTimer(BuildContext context) {
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if (isRunning) {
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timer?.cancel();
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} else {
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timer = Timer.periodic(const Duration(seconds: 1), (timer) {
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if (duration.inSeconds > 0) {
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duration -= const Duration(seconds: 1);
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} else {
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timer.cancel();
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isRunning = false;
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if (currentQuarter < 4) {
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currentQuarter++;
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duration = const Duration(minutes: 10);
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myFouls = 0; opponentFouls = 0; myTimeoutsUsed = 0; opponentTimeoutsUsed = 0;
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onUpdate();
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}
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}
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onUpdate();
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});
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}
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isRunning = !isRunning;
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onUpdate();
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}
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void useTimeout(bool isOpponent) {
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if (isOpponent) { if (opponentTimeoutsUsed < 3) opponentTimeoutsUsed++; }
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else { if (myTimeoutsUsed < 3) myTimeoutsUsed++; }
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isRunning = false;
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timer?.cancel();
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onUpdate();
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}
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String formatTime() => "${duration.inMinutes.toString().padLeft(2, '0')}:${duration.inSeconds.remainder(60).toString().padLeft(2, '0')}";
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void handleActionDrag(BuildContext context, String action, String playerData) {
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String name = playerData.replaceAll("player_my_", "").replaceAll("player_opp_", "");
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final stats = playerStats[name]!;
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if (stats["fls"]! >= 5 && action != "sub_foul") {
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ScaffoldMessenger.of(context).showSnackBar(SnackBar(content: Text('🛑 $name atingiu 5 faltas e está expulso!'), backgroundColor: Colors.red));
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return;
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}
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if (action == "add_pts_2" || action == "add_pts_3" || action == "miss_2" || action == "miss_3") {
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pendingAction = action;
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pendingPlayer = playerData;
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isSelectingShotLocation = true;
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} else {
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commitStat(action, playerData);
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}
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onUpdate();
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}
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void handleSubbing(BuildContext context, String action, String courtPlayerName, bool isOpponent) {
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if (action.startsWith("bench_my_") && !isOpponent) {
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String benchPlayer = action.replaceAll("bench_my_", "");
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if (playerStats[benchPlayer]!["fls"]! >= 5) return;
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int courtIndex = myCourt.indexOf(courtPlayerName);
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int benchIndex = myBench.indexOf(benchPlayer);
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myCourt[courtIndex] = benchPlayer;
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myBench[benchIndex] = courtPlayerName;
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showMyBench = false;
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}
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if (action.startsWith("bench_opp_") && isOpponent) {
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String benchPlayer = action.replaceAll("bench_opp_", "");
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if (playerStats[benchPlayer]!["fls"]! >= 5) return;
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int courtIndex = oppCourt.indexOf(courtPlayerName);
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int benchIndex = oppBench.indexOf(benchPlayer);
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oppCourt[courtIndex] = benchPlayer;
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oppBench[benchIndex] = courtPlayerName;
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showOppBench = false;
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}
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onUpdate();
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}
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// ==============================================================
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// 🎯 REGISTO DO TOQUE (INTELIGENTE E SILENCIOSO)
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// ==============================================================
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void registerShotLocation(BuildContext context, Offset position, Size size) {
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if (pendingAction == null || pendingPlayer == null) return;
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bool isOpponent = pendingPlayer!.startsWith("player_opp_");
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bool is3Pt = pendingAction!.contains("_3");
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bool is2Pt = pendingAction!.contains("_2");
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if (is3Pt || is2Pt) {
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bool isInside2Pts = _validateShotZone(position, size, isOpponent);
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// Bloqueio silencioso (sem notificações chamas)
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if ((is2Pt && !isInside2Pts) || (is3Pt && isInside2Pts)) {
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cancelShotLocation();
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return;
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}
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}
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bool isMake = pendingAction!.startsWith("add_pts_");
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double relX = position.dx / size.width;
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double relY = position.dy / size.height;
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String name = pendingPlayer!.replaceAll("player_my_", "").replaceAll("player_opp_", "");
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matchShots.add(ShotRecord(relativeX: relX, relativeY: relY, isMake: isMake, playerName: name));
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commitStat(pendingAction!, pendingPlayer!);
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isSelectingShotLocation = false;
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pendingAction = null;
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pendingPlayer = null;
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onUpdate();
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}
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// ==============================================================
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// 📐 MATEMÁTICA PURA: LÓGICA DE MEIO-CAMPO ATACANTE (SOLUÇÃO DIVIDIDA)
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// ==============================================================
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bool _validateShotZone(Offset position, Size size, bool isOpponent) {
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double relX = position.dx / size.width;
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double relY = position.dy / size.height;
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double hX = hoopBaseX;
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double radius = arcRadius;
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double cY = cornerY;
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// A Minha Equipa defende na Esquerda (0.0), logo ataca o cesto da Direita (1.0)
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// O Adversário defende na Direita (1.0), logo ataca o cesto da Esquerda (0.0)
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double hoopX = isOpponent ? hX : (1.0 - hX);
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double hoopY = 0.50;
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double aspectRatio = size.width / size.height;
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double distFromCenterY = (relY - hoopY).abs();
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// Descobre se o toque foi feito na metade atacante daquela equipa
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bool isAttackingHalf = isOpponent ? (relX < 0.5) : (relX > 0.5);
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if (isAttackingHalf && distFromCenterY > cY) {
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return false; // É 3 pontos (Zona dos Cantos)
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} else {
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double dx = (relX - hoopX) * aspectRatio;
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double dy = (relY - hoopY);
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double distanceToHoop = math.sqrt((dx * dx) + (dy * dy));
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return distanceToHoop <= radius;
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}
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}
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void cancelShotLocation() {
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isSelectingShotLocation = false; pendingAction = null; pendingPlayer = null; onUpdate();
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}
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void commitStat(String action, String playerData) {
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bool isOpponent = playerData.startsWith("player_opp_");
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String name = playerData.replaceAll("player_my_", "").replaceAll("player_opp_", "");
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final stats = playerStats[name]!;
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if (action.startsWith("add_pts_")) {
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int pts = int.parse(action.split("_").last);
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if (isOpponent) opponentScore += pts; else myScore += pts;
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stats["pts"] = stats["pts"]! + pts;
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if (pts == 2 || pts == 3) { stats["fgm"] = stats["fgm"]! + 1; stats["fga"] = stats["fga"]! + 1; }
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if (pts == 1) { stats["ftm"] = stats["ftm"]! + 1; stats["fta"] = stats["fta"]! + 1; }
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}
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else if (action.startsWith("sub_pts_")) {
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int pts = int.parse(action.split("_").last);
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if (isOpponent) { opponentScore = (opponentScore - pts < 0) ? 0 : opponentScore - pts; }
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else { myScore = (myScore - pts < 0) ? 0 : myScore - pts; }
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stats["pts"] = (stats["pts"]! - pts < 0) ? 0 : stats["pts"]! - pts;
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if (pts == 2 || pts == 3) {
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if (stats["fgm"]! > 0) stats["fgm"] = stats["fgm"]! - 1;
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if (stats["fga"]! > 0) stats["fga"] = stats["fga"]! - 1;
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}
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if (pts == 1) {
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if (stats["ftm"]! > 0) stats["ftm"] = stats["ftm"]! - 1;
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if (stats["fta"]! > 0) stats["fta"] = stats["fta"]! - 1;
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}
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}
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else if (action == "miss_1") { stats["fta"] = stats["fta"]! + 1; }
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else if (action == "miss_2" || action == "miss_3") { stats["fga"] = stats["fga"]! + 1; }
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else if (action == "add_orb") { stats["orb"] = stats["orb"]! + 1; stats["rbs"] = stats["rbs"]! + 1; }
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else if (action == "add_drb") { stats["drb"] = stats["drb"]! + 1; stats["rbs"] = stats["rbs"]! + 1; }
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else if (action == "add_ast") { stats["ast"] = stats["ast"]! + 1; }
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else if (action == "add_stl") { stats["stl"] = stats["stl"]! + 1; }
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else if (action == "add_tov") { stats["tov"] = stats["tov"]! + 1; }
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else if (action == "add_blk") { stats["blk"] = stats["blk"]! + 1; }
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else if (action == "add_foul") {
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stats["fls"] = stats["fls"]! + 1;
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if (isOpponent) { opponentFouls++; } else { myFouls++; }
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}
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else if (action == "sub_foul") {
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if (stats["fls"]! > 0) stats["fls"] = stats["fls"]! - 1;
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if (isOpponent) { if (opponentFouls > 0) opponentFouls--; } else { if (myFouls > 0) myFouls--; }
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}
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}
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Future<void> saveGameStats(BuildContext context) async {
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final supabase = Supabase.instance.client;
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isSaving = true;
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onUpdate();
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try {
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bool isGameFinishedNow = (currentQuarter >= 4 && duration.inSeconds == 0);
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String newStatus = isGameFinishedNow ? 'Terminado' : 'Pausado';
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String topPtsName = '---'; int maxPts = -1;
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String topAstName = '---'; int maxAst = -1;
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String topRbsName = '---'; int maxRbs = -1;
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String topDefName = '---'; int maxDef = -1;
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String mvpName = '---'; int maxMvpScore = -1;
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playerStats.forEach((playerName, stats) {
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int pts = stats['pts'] ?? 0;
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int ast = stats['ast'] ?? 0;
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int rbs = stats['rbs'] ?? 0;
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int stl = stats['stl'] ?? 0;
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int blk = stats['blk'] ?? 0;
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int defScore = stl + blk;
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int mvpScore = pts + ast + rbs + defScore;
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if (pts > maxPts && pts > 0) { maxPts = pts; topPtsName = '$playerName ($pts)'; }
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if (ast > maxAst && ast > 0) { maxAst = ast; topAstName = '$playerName ($ast)'; }
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if (rbs > maxRbs && rbs > 0) { maxRbs = rbs; topRbsName = '$playerName ($rbs)'; }
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if (defScore > maxDef && defScore > 0) { maxDef = defScore; topDefName = '$playerName ($defScore)'; }
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if (mvpScore > maxMvpScore && mvpScore > 0) { maxMvpScore = mvpScore; mvpName = playerName; }
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});
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await supabase.from('games').update({
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'my_score': myScore, 'opponent_score': opponentScore, 'remaining_seconds': duration.inSeconds,
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'my_timeouts': myTimeoutsUsed, 'opp_timeouts': opponentTimeoutsUsed, 'current_quarter': currentQuarter,
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'status': newStatus, 'top_pts_name': topPtsName, 'top_ast_name': topAstName, 'top_rbs_name': topRbsName,
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'top_def_name': topDefName, 'mvp_name': mvpName,
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}).eq('id', gameId);
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// Atualiza Vitórias/Derrotas se o jogo terminou
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if (isGameFinishedNow && !gameWasAlreadyFinished && myTeamDbId != null && oppTeamDbId != null) {
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final teamsData = await supabase.from('teams').select('id, wins, losses, draws').inFilter('id', [myTeamDbId, oppTeamDbId]);
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for(var t in teamsData) {
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if(t['id'].toString() == myTeamDbId) {
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int w = (t['wins'] ?? 0) + (myScore > opponentScore ? 1 : 0);
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int l = (t['losses'] ?? 0) + (myScore < opponentScore ? 1 : 0);
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int d = (t['draws'] ?? 0) + (myScore == opponentScore ? 1 : 0);
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await supabase.from('teams').update({'wins': w, 'losses': l, 'draws': d}).eq('id', myTeamDbId!);
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} else {
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int w = (t['wins'] ?? 0) + (opponentScore > myScore ? 1 : 0);
|
|
int l = (t['losses'] ?? 0) + (opponentScore < myScore ? 1 : 0);
|
|
int d = (t['draws'] ?? 0) + (opponentScore == myScore ? 1 : 0);
|
|
await supabase.from('teams').update({'wins': w, 'losses': l, 'draws': d}).eq('id', oppTeamDbId!);
|
|
}
|
|
}
|
|
gameWasAlreadyFinished = true;
|
|
}
|
|
|
|
// Salvar Estatísticas Gerais
|
|
List<Map<String, dynamic>> batchStats = [];
|
|
playerStats.forEach((playerName, stats) {
|
|
String? memberDbId = playerDbIds[playerName];
|
|
if (memberDbId != null && stats.values.any((val) => val > 0)) {
|
|
bool isMyTeamPlayer = myCourt.contains(playerName) || myBench.contains(playerName);
|
|
batchStats.add({
|
|
'game_id': gameId, 'member_id': memberDbId, 'team_id': isMyTeamPlayer ? myTeamDbId! : oppTeamDbId!,
|
|
'pts': stats['pts'], 'rbs': stats['rbs'], 'ast': stats['ast'], 'stl': stats['stl'], 'blk': stats['blk'], 'tov': stats['tov'], 'fls': stats['fls'], 'fgm': stats['fgm'], 'fga': stats['fga'], 'ftm': stats['ftm'], 'fta': stats['fta'], 'orb': stats['orb'], 'drb': stats['drb'],
|
|
});
|
|
}
|
|
});
|
|
await supabase.from('player_stats').delete().eq('game_id', gameId);
|
|
if (batchStats.isNotEmpty) await supabase.from('player_stats').insert(batchStats);
|
|
|
|
// ===============================================
|
|
// 🔥 GRAVAR COORDENADAS PARA O HEATMAP
|
|
// ===============================================
|
|
List<Map<String, dynamic>> shotsData = [];
|
|
for (var shot in matchShots) {
|
|
bool isMyTeamPlayer = myCourt.contains(shot.playerName) || myBench.contains(shot.playerName);
|
|
shotsData.add({
|
|
'game_id': gameId,
|
|
'team_id': isMyTeamPlayer ? myTeamDbId! : oppTeamDbId!,
|
|
'player_name': shot.playerName,
|
|
'relative_x': shot.relativeX,
|
|
'relative_y': shot.relativeY,
|
|
'is_make': shot.isMake,
|
|
});
|
|
}
|
|
await supabase.from('game_shots').delete().eq('game_id', gameId);
|
|
if (shotsData.isNotEmpty) await supabase.from('game_shots').insert(shotsData);
|
|
|
|
if (context.mounted) {
|
|
ScaffoldMessenger.of(context).showSnackBar(const SnackBar(content: Text('Tudo guardado com Sucesso!'), backgroundColor: Colors.green));
|
|
}
|
|
} catch (e) {
|
|
if (context.mounted) ScaffoldMessenger.of(context).showSnackBar(SnackBar(content: Text('Erro ao guardar: $e'), backgroundColor: Colors.red));
|
|
} finally {
|
|
isSaving = false;
|
|
onUpdate();
|
|
}
|
|
}
|
|
|
|
void dispose() {
|
|
timer?.cancel();
|
|
}
|
|
} |