622 lines
25 KiB
Dart
622 lines
25 KiB
Dart
import 'dart:async';
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import 'dart:math' as math;
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import 'dart:convert';
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import 'package:flutter/material.dart';
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import 'package:supabase_flutter/supabase_flutter.dart';
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import 'package:shared_preferences/shared_preferences.dart';
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class ShotRecord {
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final double relativeX;
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final double relativeY;
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final bool isMake;
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final String playerId;
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final String playerName;
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final String? zone;
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final int? points;
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ShotRecord({
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required this.relativeX,
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required this.relativeY,
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required this.isMake,
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required this.playerId,
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required this.playerName,
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this.zone,
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this.points,
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});
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Map<String, dynamic> toJson() => {
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'relativeX': relativeX, 'relativeY': relativeY, 'isMake': isMake,
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'playerId': playerId, 'playerName': playerName, 'zone': zone, 'points': points,
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};
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factory ShotRecord.fromJson(Map<String, dynamic> json) => ShotRecord(
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relativeX: json['relativeX'], relativeY: json['relativeY'], isMake: json['isMake'],
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playerId: json['playerId'], playerName: json['playerName'], zone: json['zone'], points: json['points'],
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);
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}
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class PlacarController extends ChangeNotifier {
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final String gameId;
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final String myTeam;
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final String opponentTeam;
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PlacarController({
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required this.gameId,
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required this.myTeam,
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required this.opponentTeam,
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});
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bool isLoading = true;
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bool isSaving = false;
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bool gameWasAlreadyFinished = false;
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int myScore = 0;
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int opponentScore = 0;
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int myFouls = 0;
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int opponentFouls = 0;
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int currentQuarter = 1;
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int myTimeoutsUsed = 0;
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int opponentTimeoutsUsed = 0;
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String? myTeamDbId;
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String? oppTeamDbId;
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List<String> myCourt = [];
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List<String> myBench = [];
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List<String> oppCourt = [];
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List<String> oppBench = [];
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Map<String, String> playerNames = {};
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Map<String, String> playerNumbers = {};
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Map<String, Map<String, int>> playerStats = {};
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bool showMyBench = false;
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bool showOppBench = false;
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bool isSelectingShotLocation = false;
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String? pendingAction;
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String? pendingPlayerId;
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List<ShotRecord> matchShots = [];
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// Lista para o Histórico de Jogadas
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List<String> playByPlay = [];
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ValueNotifier<Duration> durationNotifier = ValueNotifier(const Duration(minutes: 10));
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Timer? timer;
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bool isRunning = false;
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bool isCalibrating = false;
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double hoopBaseX = 0.088;
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double arcRadius = 0.459;
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double cornerY = 0.440;
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Future<void> loadPlayers() async {
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final supabase = Supabase.instance.client;
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try {
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await Future.delayed(const Duration(milliseconds: 1500));
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myCourt.clear(); myBench.clear(); oppCourt.clear(); oppBench.clear();
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playerNames.clear(); playerStats.clear(); playerNumbers.clear();
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matchShots.clear(); playByPlay.clear(); myFouls = 0; opponentFouls = 0;
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final gameResponse = await supabase.from('games').select().eq('id', gameId).single();
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myScore = int.tryParse(gameResponse['my_score']?.toString() ?? '0') ?? 0;
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opponentScore = int.tryParse(gameResponse['opponent_score']?.toString() ?? '0') ?? 0;
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int totalSeconds = int.tryParse(gameResponse['remaining_seconds']?.toString() ?? '600') ?? 600;
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durationNotifier.value = Duration(seconds: totalSeconds);
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myTimeoutsUsed = int.tryParse(gameResponse['my_timeouts']?.toString() ?? '0') ?? 0;
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opponentTimeoutsUsed = int.tryParse(gameResponse['opp_timeouts']?.toString() ?? '0') ?? 0;
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currentQuarter = int.tryParse(gameResponse['current_quarter']?.toString() ?? '1') ?? 1;
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gameWasAlreadyFinished = gameResponse['status'] == 'Terminado';
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// CARREGAR HISTÓRICO DA BASE DE DADOS
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if (gameResponse['play_by_play'] != null) {
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playByPlay = List<String>.from(gameResponse['play_by_play']);
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} else {
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playByPlay = [];
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}
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final teamsResponse = await supabase.from('teams').select('id, name').inFilter('name', [myTeam, opponentTeam]);
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for (var t in teamsResponse) {
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if (t['name'] == myTeam) myTeamDbId = t['id'];
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if (t['name'] == opponentTeam) oppTeamDbId = t['id'];
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}
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List<dynamic> myPlayers = myTeamDbId != null ? await supabase.from('members').select().eq('team_id', myTeamDbId!).eq('type', 'Jogador') : [];
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List<dynamic> oppPlayers = oppTeamDbId != null ? await supabase.from('members').select().eq('team_id', oppTeamDbId!).eq('type', 'Jogador') : [];
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final statsResponse = await supabase.from('player_stats').select().eq('game_id', gameId);
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final Map<String, dynamic> savedStats = {
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for (var item in statsResponse) item['member_id'].toString(): item
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};
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for (int i = 0; i < myPlayers.length; i++) {
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String dbId = myPlayers[i]['id'].toString();
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String name = myPlayers[i]['name'].toString();
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_registerPlayer(name: name, number: myPlayers[i]['number']?.toString() ?? "0", dbId: dbId, isMyTeam: true, isCourt: i < 5);
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if (savedStats.containsKey(dbId)) {
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var s = savedStats[dbId];
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playerStats[dbId] = {
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"pts": s['pts'] ?? 0, "rbs": s['rbs'] ?? 0, "ast": s['ast'] ?? 0,
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"stl": s['stl'] ?? 0, "tov": s['tov'] ?? 0, "blk": s['blk'] ?? 0,
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"fls": s['fls'] ?? 0, "fgm": s['fgm'] ?? 0, "fga": s['fga'] ?? 0,
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"ftm": s['ftm'] ?? 0, "fta": s['fta'] ?? 0, "orb": s['orb'] ?? 0, "drb": s['drb'] ?? 0,
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};
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myFouls += (s['fls'] as int? ?? 0);
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}
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}
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_padTeam(myCourt, myBench, "Jogador", isMyTeam: true);
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for (int i = 0; i < oppPlayers.length; i++) {
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String dbId = oppPlayers[i]['id'].toString();
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String name = oppPlayers[i]['name'].toString();
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_registerPlayer(name: name, number: oppPlayers[i]['number']?.toString() ?? "0", dbId: dbId, isMyTeam: false, isCourt: i < 5);
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if (savedStats.containsKey(dbId)) {
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var s = savedStats[dbId];
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playerStats[dbId] = {
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"pts": s['pts'] ?? 0, "rbs": s['rbs'] ?? 0, "ast": s['ast'] ?? 0,
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"stl": s['stl'] ?? 0, "tov": s['tov'] ?? 0, "blk": s['blk'] ?? 0,
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"fls": s['fls'] ?? 0, "fgm": s['fgm'] ?? 0, "fga": s['fga'] ?? 0,
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"ftm": s['ftm'] ?? 0, "fta": s['fta'] ?? 0, "orb": s['orb'] ?? 0, "drb": s['drb'] ?? 0,
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};
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opponentFouls += (s['fls'] as int? ?? 0);
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}
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}
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_padTeam(oppCourt, oppBench, "Adversário", isMyTeam: false);
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final shotsResponse = await supabase.from('shot_locations').select().eq('game_id', gameId);
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for (var shotData in shotsResponse) {
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matchShots.add(ShotRecord(
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relativeX: double.parse(shotData['relative_x'].toString()),
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relativeY: double.parse(shotData['relative_y'].toString()),
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isMake: shotData['is_make'] == true,
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playerId: shotData['member_id'].toString(),
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playerName: shotData['player_name'].toString(),
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zone: shotData['zone']?.toString(),
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points: shotData['points'] != null ? int.parse(shotData['points'].toString()) : null,
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));
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}
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await _loadLocalBackup();
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isLoading = false;
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notifyListeners();
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} catch (e) {
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debugPrint("Erro ao retomar jogo: $e");
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isLoading = false;
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notifyListeners();
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}
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}
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void _registerPlayer({required String name, required String number, String? dbId, required bool isMyTeam, required bool isCourt}) {
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String id = dbId ?? "fake_${DateTime.now().millisecondsSinceEpoch}_${math.Random().nextInt(9999)}";
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playerNames[id] = name;
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playerNumbers[id] = number;
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playerStats[id] = {
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"pts": 0, "rbs": 0, "ast": 0, "stl": 0, "tov": 0, "blk": 0,
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"fls": 0, "fgm": 0, "fga": 0, "ftm": 0, "fta": 0, "orb": 0, "drb": 0
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};
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if (isMyTeam) {
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if (isCourt) myCourt.add(id); else myBench.add(id);
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} else {
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if (isCourt) oppCourt.add(id); else oppBench.add(id);
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}
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}
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void _padTeam(List<String> court, List<String> bench, String prefix, {required bool isMyTeam}) {
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while (court.length < 5) {
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_registerPlayer(name: "Sem $prefix ${court.length + 1}", number: "0", dbId: null, isMyTeam: isMyTeam, isCourt: true);
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}
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}
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Future<void> _saveLocalBackup() async {
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try {
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final prefs = await SharedPreferences.getInstance();
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final backupData = {
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'myScore': myScore, 'opponentScore': opponentScore,
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'myFouls': myFouls, 'opponentFouls': opponentFouls,
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'currentQuarter': currentQuarter, 'duration': durationNotifier.value.inSeconds,
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'myTimeoutsUsed': myTimeoutsUsed, 'opponentTimeoutsUsed': opponentTimeoutsUsed,
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'playerStats': playerStats,
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'myCourt': myCourt, 'myBench': myBench, 'oppCourt': oppCourt, 'oppBench': oppBench,
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'matchShots': matchShots.map((s) => s.toJson()).toList(),
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'playByPlay': playByPlay, // Guarda o histórico no telemóvel
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};
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await prefs.setString('backup_$gameId', jsonEncode(backupData));
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} catch (e) {
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debugPrint("Erro no Auto-Save: $e");
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}
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}
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Future<void> _loadLocalBackup() async {
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try {
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final prefs = await SharedPreferences.getInstance();
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final String? backupString = prefs.getString('backup_$gameId');
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if (backupString != null) {
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final data = jsonDecode(backupString);
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myScore = data['myScore']; opponentScore = data['opponentScore'];
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myFouls = data['myFouls']; opponentFouls = data['opponentFouls'];
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currentQuarter = data['currentQuarter']; durationNotifier.value = Duration(seconds: data['duration']);
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myTimeoutsUsed = data['myTimeoutsUsed']; opponentTimeoutsUsed = data['opponentTimeoutsUsed'];
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myCourt = List<String>.from(data['myCourt']); myBench = List<String>.from(data['myBench']);
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oppCourt = List<String>.from(data['oppCourt']); oppBench = List<String>.from(data['oppBench']);
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Map<String, dynamic> decodedStats = data['playerStats'];
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playerStats = decodedStats.map((k, v) => MapEntry(k, Map<String, int>.from(v)));
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List<dynamic> decodedShots = data['matchShots'];
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matchShots = decodedShots.map((s) => ShotRecord.fromJson(s)).toList();
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playByPlay = List<String>.from(data['playByPlay'] ?? []);
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debugPrint("🔄 AUTO-SAVE RECUPERADO COM SUCESSO!");
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}
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} catch (e) {
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debugPrint("Erro ao carregar Auto-Save: $e");
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}
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}
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void toggleTimer(BuildContext context) {
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if (isRunning) {
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timer?.cancel();
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_saveLocalBackup();
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} else {
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timer = Timer.periodic(const Duration(seconds: 1), (timer) {
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if (durationNotifier.value.inSeconds > 0) {
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durationNotifier.value -= const Duration(seconds: 1);
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} else {
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timer.cancel();
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isRunning = false;
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if (currentQuarter < 4) {
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currentQuarter++;
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durationNotifier.value = const Duration(minutes: 10);
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myFouls = 0; opponentFouls = 0;
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myTimeoutsUsed = 0; opponentTimeoutsUsed = 0;
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_saveLocalBackup();
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}
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notifyListeners();
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}
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});
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}
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isRunning = !isRunning;
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notifyListeners();
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}
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void useTimeout(bool isOpponent) {
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if (isOpponent) {
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if (opponentTimeoutsUsed < 3) opponentTimeoutsUsed++;
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} else {
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if (myTimeoutsUsed < 3) myTimeoutsUsed++;
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}
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isRunning = false;
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timer?.cancel();
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_saveLocalBackup();
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notifyListeners();
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}
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void handleActionDrag(BuildContext context, String action, String playerData) {
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String playerId = playerData.replaceAll("player_my_", "").replaceAll("player_opp_", "");
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final stats = playerStats[playerId]!;
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final name = playerNames[playerId]!;
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if (stats["fls"]! >= 5 && action != "sub_foul") {
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ScaffoldMessenger.of(context).showSnackBar(SnackBar(content: Text('🛑 $name atingiu 5 faltas e está expulso!'), backgroundColor: Colors.red));
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return;
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}
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if (action == "add_pts_2" || action == "add_pts_3" || action == "miss_2" || action == "miss_3") {
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pendingAction = action;
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pendingPlayerId = playerData;
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isSelectingShotLocation = true;
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} else {
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commitStat(action, playerData);
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}
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notifyListeners();
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}
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void handleSubbing(BuildContext context, String action, String courtPlayerId, bool isOpponent) {
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if (action.startsWith("bench_my_") && !isOpponent) {
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String benchPlayerId = action.replaceAll("bench_my_", "");
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if (playerStats[benchPlayerId]!["fls"]! >= 5) return;
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int courtIndex = myCourt.indexOf(courtPlayerId);
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int benchIndex = myBench.indexOf(benchPlayerId);
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myCourt[courtIndex] = benchPlayerId;
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myBench[benchIndex] = courtPlayerId;
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showMyBench = false;
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}
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if (action.startsWith("bench_opp_") && isOpponent) {
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String benchPlayerId = action.replaceAll("bench_opp_", "");
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if (playerStats[benchPlayerId]!["fls"]! >= 5) return;
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int courtIndex = oppCourt.indexOf(courtPlayerId);
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int benchIndex = oppBench.indexOf(benchPlayerId);
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oppCourt[courtIndex] = benchPlayerId;
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oppBench[benchIndex] = courtPlayerId;
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showOppBench = false;
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}
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_saveLocalBackup();
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notifyListeners();
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}
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void registerShotFromPopup(BuildContext context, String action, String targetPlayer, String zone, int points, double relativeX, double relativeY) {
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String playerId = targetPlayer.replaceAll("player_my_", "").replaceAll("player_opp_", "");
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bool isMake = action.startsWith("add_");
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String name = playerNames[playerId] ?? "Jogador";
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matchShots.add(ShotRecord(
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relativeX: relativeX,
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relativeY: relativeY,
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isMake: isMake,
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playerId: playerId,
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playerName: name,
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zone: zone,
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points: points
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));
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String finalAction = isMake ? "add_pts_$points" : "miss_$points";
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commitStat(finalAction, targetPlayer);
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notifyListeners();
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}
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void registerShotLocation(BuildContext context, Offset position, Size size) {
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if (pendingAction == null || pendingPlayerId == null) return;
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bool is3Pt = pendingAction!.contains("_3");
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bool is2Pt = pendingAction!.contains("_2");
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if (is3Pt || is2Pt) {
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bool isValid = _validateShotZone(position, size, is3Pt);
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if (!isValid) return;
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}
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bool isMake = pendingAction!.startsWith("add_pts_");
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double relX = position.dx / size.width;
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double relY = position.dy / size.height;
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String pId = pendingPlayerId!.replaceAll("player_my_", "").replaceAll("player_opp_", "");
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matchShots.add(ShotRecord(relativeX: relX, relativeY: relY, isMake: isMake, playerId: pId, playerName: playerNames[pId]!));
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commitStat(pendingAction!, pendingPlayerId!);
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isSelectingShotLocation = false; pendingAction = null; pendingPlayerId = null;
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_saveLocalBackup();
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notifyListeners();
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}
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bool _validateShotZone(Offset position, Size size, bool is3Pt) {
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double relX = position.dx / size.width;
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double relY = position.dy / size.height;
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bool isLeftHalf = relX < 0.5;
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double hoopX = isLeftHalf ? hoopBaseX : (1.0 - hoopBaseX);
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double hoopY = 0.50;
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double aspectRatio = size.width / size.height;
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double distFromCenterY = (relY - hoopY).abs();
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bool isInside2Pts;
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if (distFromCenterY > cornerY) {
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double distToBaseline = isLeftHalf ? relX : (1.0 - relX);
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isInside2Pts = distToBaseline <= hoopBaseX;
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} else {
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double dx = (relX - hoopX) * aspectRatio;
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double dy = (relY - hoopY);
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double distanceToHoop = math.sqrt((dx * dx) + (dy * dy));
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isInside2Pts = distanceToHoop < arcRadius;
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}
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if (is3Pt) return !isInside2Pts;
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return isInside2Pts;
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}
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void cancelShotLocation() {
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isSelectingShotLocation = false; pendingAction = null; pendingPlayerId = null; notifyListeners();
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}
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void commitStat(String action, String playerData) {
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bool isOpponent = playerData.startsWith("player_opp_");
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String playerId = playerData.replaceAll("player_my_", "").replaceAll("player_opp_", "");
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final stats = playerStats[playerId]!;
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final name = playerNames[playerId] ?? "Jogador";
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String logText = "";
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if (action.startsWith("add_pts_")) {
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int pts = int.parse(action.split("_").last);
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if (isOpponent) opponentScore += pts; else myScore += pts;
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stats["pts"] = stats["pts"]! + pts;
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if (pts == 2 || pts == 3) { stats["fgm"] = stats["fgm"]! + 1; stats["fga"] = stats["fga"]! + 1; }
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if (pts == 1) { stats["ftm"] = stats["ftm"]! + 1; stats["fta"] = stats["fta"]! + 1; }
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logText = "marcou $pts pontos 🏀";
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}
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else if (action.startsWith("sub_pts_")) {
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int pts = int.parse(action.split("_").last);
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if (isOpponent) { opponentScore = (opponentScore - pts < 0) ? 0 : opponentScore - pts; }
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else { myScore = (myScore - pts < 0) ? 0 : myScore - pts; }
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stats["pts"] = (stats["pts"]! - pts < 0) ? 0 : stats["pts"]! - pts;
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if (pts == 2 || pts == 3) {
|
|
if (stats["fgm"]! > 0) stats["fgm"] = stats["fgm"]! - 1;
|
|
if (stats["fga"]! > 0) stats["fga"] = stats["fga"]! - 1;
|
|
}
|
|
if (pts == 1) {
|
|
if (stats["ftm"]! > 0) stats["ftm"] = stats["ftm"]! - 1;
|
|
if (stats["fta"]! > 0) stats["fta"] = stats["fta"]! - 1;
|
|
}
|
|
logText = "teve $pts pontos retirados ❌";
|
|
}
|
|
else if (action == "miss_1") { stats["fta"] = stats["fta"]! + 1; logText = "falhou lance livre ❌"; }
|
|
else if (action == "miss_2" || action == "miss_3") { stats["fga"] = stats["fga"]! + 1; logText = "falhou lançamento ❌"; }
|
|
else if (action == "add_orb") { stats["orb"] = stats["orb"]! + 1; stats["rbs"] = stats["rbs"]! + 1; logText = "ganhou ressalto ofensivo 🔄"; }
|
|
else if (action == "add_drb") { stats["drb"] = stats["drb"]! + 1; stats["rbs"] = stats["rbs"]! + 1; logText = "ganhou ressalto defensivo 🛡️"; }
|
|
else if (action == "add_ast") {
|
|
stats["ast"] = stats["ast"]! + 1;
|
|
|
|
if (playByPlay.isNotEmpty && playByPlay[0].contains("marcou") && !playByPlay[0].contains("Assistência")) {
|
|
playByPlay[0] = "${playByPlay[0]} (Assistência: $name 🤝)";
|
|
_saveLocalBackup();
|
|
notifyListeners();
|
|
return;
|
|
} else {
|
|
logText = "fez uma assistência 🤝";
|
|
}
|
|
}
|
|
else if (action == "add_stl") { stats["stl"] = stats["stl"]! + 1; logText = "roubou a bola 🥷"; }
|
|
else if (action == "add_tov") { stats["tov"] = stats["tov"]! + 1; logText = "perdeu a bola (turnover) 🤦"; }
|
|
else if (action == "add_blk") { stats["blk"] = stats["blk"]! + 1; logText = "fez um desarme (bloco) ✋"; }
|
|
else if (action == "add_foul") {
|
|
stats["fls"] = stats["fls"]! + 1;
|
|
if (isOpponent) { opponentFouls++; } else { myFouls++; }
|
|
logText = "cometeu falta ⚠️";
|
|
}
|
|
else if (action == "sub_foul") {
|
|
if (stats["fls"]! > 0) stats["fls"] = stats["fls"]! - 1;
|
|
if (isOpponent) { if (opponentFouls > 0) opponentFouls--; } else { if (myFouls > 0) myFouls--; }
|
|
logText = "teve falta anulada 🔄";
|
|
}
|
|
|
|
if (logText.isNotEmpty) {
|
|
String time = "${durationNotifier.value.inMinutes.toString().padLeft(2, '0')}:${durationNotifier.value.inSeconds.remainder(60).toString().padLeft(2, '0')}";
|
|
playByPlay.insert(0, "P$currentQuarter - $time: $name $logText");
|
|
}
|
|
|
|
_saveLocalBackup();
|
|
}
|
|
|
|
Future<void> saveGameStats(BuildContext context) async {
|
|
final supabase = Supabase.instance.client;
|
|
isSaving = true;
|
|
notifyListeners();
|
|
|
|
try {
|
|
bool isGameFinishedNow = currentQuarter >= 4 && durationNotifier.value.inSeconds == 0;
|
|
String newStatus = isGameFinishedNow ? 'Terminado' : 'Pausado';
|
|
|
|
String topPtsName = '---'; int maxPts = -1;
|
|
String topAstName = '---'; int maxAst = -1;
|
|
String topRbsName = '---'; int maxRbs = -1;
|
|
String topDefName = '---'; int maxDef = -1;
|
|
String mvpName = '---'; int maxMvpScore = -1;
|
|
|
|
playerStats.forEach((playerId, stats) {
|
|
int pts = stats['pts'] ?? 0;
|
|
int ast = stats['ast'] ?? 0;
|
|
int rbs = stats['rbs'] ?? 0;
|
|
int stl = stats['stl'] ?? 0;
|
|
int blk = stats['blk'] ?? 0;
|
|
|
|
int defScore = stl + blk;
|
|
int mvpScore = pts + ast + rbs + defScore;
|
|
|
|
String pName = playerNames[playerId] ?? '---';
|
|
|
|
if (pts > maxPts && pts > 0) { maxPts = pts; topPtsName = '$pName ($pts)'; }
|
|
if (ast > maxAst && ast > 0) { maxAst = ast; topAstName = '$pName ($ast)'; }
|
|
if (rbs > maxRbs && rbs > 0) { maxRbs = rbs; topRbsName = '$pName ($rbs)'; }
|
|
if (defScore > maxDef && defScore > 0) { maxDef = defScore; topDefName = '$pName ($defScore)'; }
|
|
if (mvpScore > maxMvpScore && mvpScore > 0) { maxMvpScore = mvpScore; mvpName = pName; }
|
|
});
|
|
|
|
// ATUALIZA O JOGO COM OS NOVOS ESTADOS E COM O HISTÓRICO DE JOGADAS!
|
|
await supabase.from('games').update({
|
|
'my_score': myScore,
|
|
'opponent_score': opponentScore,
|
|
'remaining_seconds': durationNotifier.value.inSeconds,
|
|
'my_timeouts': myTimeoutsUsed,
|
|
'opp_timeouts': opponentTimeoutsUsed,
|
|
'current_quarter': currentQuarter,
|
|
'status': newStatus,
|
|
'top_pts_name': topPtsName,
|
|
'top_ast_name': topAstName,
|
|
'top_rbs_name': topRbsName,
|
|
'top_def_name': topDefName,
|
|
'mvp_name': mvpName,
|
|
'play_by_play': playByPlay, // Envia o histórico para a base de dados
|
|
}).eq('id', gameId);
|
|
|
|
if (isGameFinishedNow && !gameWasAlreadyFinished && myTeamDbId != null && oppTeamDbId != null) {
|
|
final teamsData = await supabase.from('teams').select('id, wins, losses, draws').inFilter('id', [myTeamDbId, oppTeamDbId]);
|
|
Map<String, dynamic> myTeamUpdate = {};
|
|
Map<String, dynamic> oppTeamUpdate = {};
|
|
|
|
for(var t in teamsData) {
|
|
if(t['id'].toString() == myTeamDbId) myTeamUpdate = Map.from(t);
|
|
if(t['id'].toString() == oppTeamDbId) oppTeamUpdate = Map.from(t);
|
|
}
|
|
|
|
if (myScore > opponentScore) {
|
|
myTeamUpdate['wins'] = (myTeamUpdate['wins'] ?? 0) + 1; oppTeamUpdate['losses'] = (oppTeamUpdate['losses'] ?? 0) + 1;
|
|
} else if (myScore < opponentScore) {
|
|
myTeamUpdate['losses'] = (myTeamUpdate['losses'] ?? 0) + 1; oppTeamUpdate['wins'] = (oppTeamUpdate['wins'] ?? 0) + 1;
|
|
} else {
|
|
myTeamUpdate['draws'] = (myTeamUpdate['draws'] ?? 0) + 1; oppTeamUpdate['draws'] = (oppTeamUpdate['draws'] ?? 0) + 1;
|
|
}
|
|
|
|
await supabase.from('teams').update({'wins': myTeamUpdate['wins'], 'losses': myTeamUpdate['losses'], 'draws': myTeamUpdate['draws']}).eq('id', myTeamDbId!);
|
|
await supabase.from('teams').update({'wins': oppTeamUpdate['wins'], 'losses': oppTeamUpdate['losses'], 'draws': oppTeamUpdate['draws']}).eq('id', oppTeamDbId!);
|
|
|
|
gameWasAlreadyFinished = true;
|
|
}
|
|
|
|
List<Map<String, dynamic>> batchStats = [];
|
|
playerStats.forEach((playerId, stats) {
|
|
if (!playerId.startsWith("fake_") && stats.values.any((val) => val > 0)) {
|
|
bool isMyTeamPlayer = myCourt.contains(playerId) || myBench.contains(playerId);
|
|
batchStats.add({
|
|
'game_id': gameId, 'member_id': playerId, 'team_id': isMyTeamPlayer ? myTeamDbId! : oppTeamDbId!,
|
|
'pts': stats['pts'], 'rbs': stats['rbs'], 'ast': stats['ast'], 'stl': stats['stl'], 'blk': stats['blk'], 'tov': stats['tov'], 'fls': stats['fls'], 'fgm': stats['fgm'], 'fga': stats['fga'], 'ftm': stats['ftm'], 'fta': stats['fta'], 'orb': stats['orb'], 'drb': stats['drb'],
|
|
});
|
|
}
|
|
});
|
|
|
|
await supabase.from('player_stats').delete().eq('game_id', gameId);
|
|
if (batchStats.isNotEmpty) await supabase.from('player_stats').insert(batchStats);
|
|
|
|
List<Map<String, dynamic>> batchShots = [];
|
|
for (var shot in matchShots) {
|
|
if (!shot.playerId.startsWith("fake_")) {
|
|
batchShots.add({
|
|
'game_id': gameId, 'member_id': shot.playerId, 'player_name': shot.playerName,
|
|
'relative_x': shot.relativeX, 'relative_y': shot.relativeY, 'is_make': shot.isMake,
|
|
'zone': shot.zone ?? 'Desconhecida', 'points': shot.points ?? (shot.isMake ? 2 : 0),
|
|
});
|
|
}
|
|
}
|
|
|
|
await supabase.from('shot_locations').delete().eq('game_id', gameId);
|
|
if (batchShots.isNotEmpty) await supabase.from('shot_locations').insert(batchShots);
|
|
|
|
final prefs = await SharedPreferences.getInstance();
|
|
await prefs.remove('backup_$gameId');
|
|
|
|
if (context.mounted) ScaffoldMessenger.of(context).showSnackBar(const SnackBar(content: Text('Estatísticas, Mapa de Calor e Resultados guardados com Sucesso!'), backgroundColor: Colors.green));
|
|
|
|
} catch (e) {
|
|
debugPrint("Erro ao gravar estatísticas: $e");
|
|
if (context.mounted) ScaffoldMessenger.of(context).showSnackBar(SnackBar(content: Text('Erro ao guardar: $e'), backgroundColor: Colors.red));
|
|
} finally {
|
|
isSaving = false;
|
|
notifyListeners();
|
|
}
|
|
}
|
|
|
|
@override
|
|
void dispose() {
|
|
timer?.cancel();
|
|
super.dispose();
|
|
}
|
|
} |