Files
PlayMaker/lib/pages/heatmap_page.dart
2026-03-12 16:12:02 +00:00

92 lines
3.1 KiB
Dart

import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import '../controllers/placar_controller.dart'; // Ajusta o caminho se for preciso
class HeatmapPage extends StatefulWidget {
final List<ShotRecord> shots;
final String teamName;
const HeatmapPage({super.key, required this.shots, required this.teamName});
@override
State<HeatmapPage> createState() => _HeatmapPageState();
}
class _HeatmapPageState extends State<HeatmapPage> {
@override
void initState() {
super.initState();
// Força o ecrã a ficar deitado para vermos bem o campo
SystemChrome.setPreferredOrientations([
DeviceOrientation.landscapeRight,
DeviceOrientation.landscapeLeft,
]);
}
@override
void dispose() {
// Volta ao normal quando saímos
SystemChrome.setPreferredOrientations([DeviceOrientation.portraitUp]);
super.dispose();
}
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: const Color(0xFF16202C),
appBar: AppBar(
backgroundColor: Colors.transparent,
elevation: 0,
title: Text("Mapa de Lançamentos - ${widget.teamName}", style: const TextStyle(color: Colors.white, fontWeight: FontWeight.bold)),
iconTheme: const IconThemeData(color: Colors.white),
),
body: Center(
child: AspectRatio(
aspectRatio: 1150 / 720, // Mantém o campo proporcional
child: Container(
margin: const EdgeInsets.only(bottom: 20, left: 20, right: 20),
decoration: BoxDecoration(
border: Border.all(color: Colors.white, width: 3),
image: const DecorationImage(
image: AssetImage('assets/campo.png'),
fit: BoxFit.fill,
),
),
child: LayoutBuilder(
builder: (context, constraints) {
final double w = constraints.maxWidth;
final double h = constraints.maxHeight;
return Stack(
children: widget.shots.map((shot) {
// 👇 Converte de volta de % para Pixels reais do ecrã atual
double pixelX = shot.relativeX * w;
double pixelY = shot.relativeY * h;
return Positioned(
left: pixelX - 12, // -12 para centrar a bolinha
top: pixelY - 12,
child: Tooltip(
message: "${shot.playerName}\n${shot.isMake ? 'Cesto' : 'Falha'}",
child: CircleAvatar(
radius: 12,
backgroundColor: shot.isMake ? Colors.green.withOpacity(0.85) : Colors.red.withOpacity(0.85),
child: Icon(
shot.isMake ? Icons.check : Icons.close,
size: 14,
color: Colors.white,
),
),
),
);
}).toList(),
);
},
),
),
),
),
);
}
}