Files
PlayMaker/lib/models/game_model.dart

38 lines
1.1 KiB
Dart

class Game {
final String id;
final String myTeam;
final String opponentTeam;
final String? myTeamLogo; // URL da imagem
final String? opponentTeamLogo; // URL da imagem
final String myScore;
final String opponentScore;
final String status;
final String season;
Game({
required this.id,
required this.myTeam,
required this.opponentTeam,
this.myTeamLogo,
this.opponentTeamLogo,
required this.myScore,
required this.opponentScore,
required this.status,
required this.season,
});
// No seu factory, certifique-se de mapear os campos da tabela (ou de um JOIN)
factory Game.fromMap(Map<String, dynamic> map) {
return Game(
id: map['id'],
myTeam: map['my_team_name'],
opponentTeam: map['opponent_team_name'],
myTeamLogo: map['my_team_logo'], // Certifique-se que o Supabase retorna isto
opponentTeamLogo: map['opponent_team_logo'],
myScore: map['my_score'].toString(),
opponentScore: map['opponent_score'].toString(),
status: map['status'],
season: map['season'],
);
}
}