import ExpoModulesCore import UIKit public enum GlassStyle: String, Enumerable { case clear case regular case none #if compiler(>=6.2) // Xcode 26 @available(iOS 26.0, tvOS 26.0, macOS 26.0, *) func toUIGlassEffectStyle() -> UIGlassEffect.Style? { switch self { case .clear: return .clear case .regular: return .regular case .none: return nil } } #endif } internal struct GlassEffectStyleConfig: Record { @Field var style: GlassStyle = .regular @Field var animate: Bool = false @Field var animationDuration: Double? } internal enum GlassColorScheme: String, Enumerable { case auto case light case dark func toUIUserInterfaceStyle() -> UIUserInterfaceStyle { switch self { case .auto: return .unspecified case .light: return .light case .dark: return .dark } } }