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Fluxup_PAP/node_modules/react-native/ReactCommon/react/renderer/animationbackend/AnimatedProps.h
2026-03-10 16:18:05 +00:00

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C++

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/components/view/BaseViewProps.h>
#include <utility>
namespace facebook::react {
enum PropName { OPACITY, WIDTH, HEIGHT, BORDER_RADII, FLEX, TRANSFORM };
struct AnimatedPropBase {
PropName propName;
explicit AnimatedPropBase(PropName propName) : propName(propName) {}
virtual ~AnimatedPropBase() = default;
};
template <typename T>
struct AnimatedProp : AnimatedPropBase {
T value;
AnimatedProp() = default;
AnimatedProp(PropName propName, const T &value) : AnimatedPropBase{propName}, value(std::move(value)) {}
};
template <typename T>
T get(const std::unique_ptr<AnimatedPropBase> &animatedProp)
{
return static_cast<AnimatedProp<T> *>(animatedProp.get())->value;
}
struct AnimatedProps {
std::vector<std::unique_ptr<AnimatedPropBase>> props;
std::unique_ptr<RawProps> rawProps;
};
} // namespace facebook::react