Files
Fluxup_PAP/node_modules/react-native/ReactCommon/react/renderer/uimanager/UIManagerDelegate.h
2026-03-10 16:18:05 +00:00

94 lines
2.8 KiB
C++

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <react/renderer/core/ReactPrimitives.h>
#include <react/renderer/core/ShadowNode.h>
#include <react/renderer/mounting/MountingCoordinator.h>
#include <react/renderer/mounting/ShadowTree.h>
namespace facebook::react {
/*
* Abstract class for UIManager's delegate.
*/
class UIManagerDelegate {
public:
/*
* Called right after a new/updated Shadow Node tree is constructed.
* For this moment the tree is already laid out and sealed.
*/
virtual void uiManagerDidFinishTransaction(
std::shared_ptr<const MountingCoordinator> mountingCoordinator,
bool mountSynchronously) = 0;
/*
* Called each time when UIManager constructs a new Shadow Node. Receiver
* might use this to optimistically allocate a new native view
* instances.
*/
virtual void uiManagerDidCreateShadowNode(const ShadowNode &shadowNode) = 0;
/*
* Called when UIManager wants to dispatch a command to the mounting layer.
*/
virtual void uiManagerDidDispatchCommand(
const std::shared_ptr<const ShadowNode> &shadowNode,
const std::string &commandName,
const folly::dynamic &args) = 0;
/*
* Called when UIManager wants to dispatch some accessibility event
* to the mounting layer. eventType is platform-specific and not all
* platforms will necessarily implement the same set of events.
*/
virtual void uiManagerDidSendAccessibilityEvent(
const std::shared_ptr<const ShadowNode> &shadowNode,
const std::string &eventType) = 0;
/*
* Set JS responder for a view.
*/
virtual void uiManagerDidSetIsJSResponder(
const std::shared_ptr<const ShadowNode> &shadowNode,
bool isJSResponder,
bool blockNativeResponder) = 0;
/*
* Synchronous view update.
*/
virtual void uiManagerShouldSynchronouslyUpdateViewOnUIThread(Tag tag, const folly::dynamic &props) = 0;
/*
* Called after updateShadowTree is invoked.
*/
virtual void uiManagerDidUpdateShadowTree(const std::unordered_map<Tag, folly::dynamic> &tagToProps) = 0;
/*
* Add event listener.
*/
virtual void uiManagerShouldAddEventListener(std::shared_ptr<const EventListener> listener) = 0;
/*
* Remove event listener.
*/
virtual void uiManagerShouldRemoveEventListener(const std::shared_ptr<const EventListener> &listener) = 0;
/*
* Start surface.
*/
virtual void uiManagerDidStartSurface(const ShadowTree &shadowTree) = 0;
using OnSurfaceStartCallback = std::function<void(const ShadowTree &shadowTree)>;
virtual void uiManagerShouldSetOnSurfaceStartCallback(OnSurfaceStartCallback &&callback) = 0;
virtual ~UIManagerDelegate() noexcept = default;
};
} // namespace facebook::react