Files
runvisionpro_app/lib/main.dart

517 lines
18 KiB
Dart

import 'package:flutter/material.dart';
import 'constants/app_colors.dart';
import 'screens/google_map_screen.dart';
import 'screens/bluetooth_connection_screen.dart'; // Importando a nova tela
void main() {
// Ponto de entrada do aplicativo.
runApp(const MyApp());
}
/// Widget raiz do aplicativo que configura o MaterialApp.
class MyApp extends StatelessWidget {
const MyApp({super.key});
@override
Widget build(BuildContext context) {
return const MaterialApp(
// Remove a bandeira de "debug" no canto superior direito.
debugShowCheckedModeBanner: false,
// Define a tela inicial como RunningScreen.
home: RunningScreen(),
);
}
}
/// Tela principal que exibe o progresso, estatísticas e menu.
class RunningScreen extends StatefulWidget {
const RunningScreen({super.key});
@override
State<RunningScreen> createState() => _RunningScreenState();
}
class _RunningScreenState extends State<RunningScreen>
with SingleTickerProviderStateMixin {
// Variáveis de estado para controlar os dados da corrida.
double progress = 0.35; // Progresso inicial simulado para estética.
double targetDistance = 8.0; // Distância alvo em KM.
double currentDistance = 2.8; // Distância atual percorrida simulada.
/// Constrói o indicador de progresso circular central com melhorias estéticas.
Widget _buildCircularProgressIndicator() {
return SizedBox(
width: 210,
height: 210,
child: Stack(
alignment: Alignment.center,
children: [
// Efeito de brilho (glow) sutil atrás do progresso.
Container(
width: 180,
height: 180,
decoration: BoxDecoration(
shape: BoxShape.circle,
boxShadow: [
BoxShadow(
color: AppColors.white.withOpacity(0.05),
blurRadius: 30,
spreadRadius: 10,
),
],
),
),
// TweenAnimationBuilder cria uma animação suave quando o valor do progresso muda.
TweenAnimationBuilder<double>(
tween: Tween(begin: 0.0, end: progress),
duration: const Duration(seconds: 1),
curve: Curves.easeInOut,
builder: (context, value, _) {
return CustomPaint(
size: const Size(210, 210),
painter: CircularProgressPainter(
progress: value,
strokeWidth: 14,
progressColor: AppColors.white,
backgroundColor: AppColors.white.withOpacity(0.15),
),
);
},
),
// Círculo interno que contém o texto da porcentagem.
Container(
width: 175,
height: 175,
decoration: const BoxDecoration(
color: AppColors.backgroundGrey,
shape: BoxShape.circle,
),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Text(
"${(progress * 100).toInt()}%",
style: const TextStyle(
fontSize: 42,
fontWeight: FontWeight.w900,
color: Colors.white,
letterSpacing: -1,
),
),
Text(
"COMPLETO",
style: TextStyle(
color: Colors.white.withOpacity(0.5),
fontSize: 11,
fontWeight: FontWeight.bold,
letterSpacing: 1.5,
),
),
],
),
),
],
),
);
}
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: AppColors.background, // Cor de fundo escura definida nas constantes.
body: Stack(
children: [
// 1. Indicador de progresso circular posicionado no topo central.
Align(
alignment: Alignment.topCenter,
child: Padding(
padding: const EdgeInsets.only(top: 70),
child: _buildCircularProgressIndicator(),
),
),
// 2. Exibição da distância estilizada como um badge.
Positioned(
top: 300,
left: 0,
right: 0,
child: Center(
child: Container(
padding: const EdgeInsets.symmetric(horizontal: 22, vertical: 10),
decoration: BoxDecoration(
color: Colors.white.withOpacity(0.08),
borderRadius: BorderRadius.circular(25),
border: Border.all(color: Colors.white.withOpacity(0.1)),
),
child: Text(
"${currentDistance.toStringAsFixed(1)} KM | ${targetDistance.toStringAsFixed(1)} KM",
style: const TextStyle(
color: AppColors.white,
fontSize: 15,
fontWeight: FontWeight.w800,
letterSpacing: 0.5,
),
),
),
),
),
// 3. Contêiner de estatísticas e o mapa interativo.
Positioned(
top: 360,
left: 20,
right: 20,
child: Container(
height: 210,
decoration: BoxDecoration(
color: AppColors.backgroundGrey,
borderRadius: BorderRadius.circular(30),
boxShadow: [
BoxShadow(
color: Colors.black.withOpacity(0.3),
blurRadius: 20,
offset: const Offset(0, 10),
),
],
),
child: Row(
children: [
// Lado Esquerdo: Estatísticas.
Expanded(
flex: 4,
child: Padding(
padding: const EdgeInsets.symmetric(vertical: 20, horizontal: 15),
child: Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
_buildStatItem(Icons.directions_run_rounded, "3219", "PASSOS"),
Divider(color: Colors.white.withOpacity(0.1), height: 1),
_buildStatItem(Icons.favorite_rounded, "98", "BPM"),
Divider(color: Colors.white.withOpacity(0.1), height: 1),
_buildStatItem(Icons.local_fire_department_rounded, "480", "K/CAL"),
],
),
),
),
// Lado Direito: Miniatura do Mapa Clicável.
Expanded(
flex: 6,
child: GestureDetector(
onTap: () {
Navigator.push(
context,
MaterialPageRoute(builder: (context) => const GoogleMapScreen()),
);
},
child: Container(
margin: const EdgeInsets.all(8),
child: ClipRRect(
borderRadius: BorderRadius.circular(22),
child: Stack(
children: [
Container(color: const Color(0xFF2C2C2E)),
CustomPaint(
size: Size.infinite,
painter: MapPainter(),
),
// Overlay estético indicando interatividade.
Container(
decoration: BoxDecoration(
gradient: LinearGradient(
begin: Alignment.topCenter,
end: Alignment.bottomCenter,
colors: [
Colors.transparent,
Colors.black.withOpacity(0.4),
],
),
),
),
Positioned(
bottom: 12,
right: 12,
child: Container(
padding: const EdgeInsets.all(6),
decoration: BoxDecoration(
color: AppColors.background.withOpacity(0.8),
shape: BoxShape.circle,
),
child: const Icon(Icons.fullscreen_rounded, color: Colors.white, size: 20),
),
),
const Positioned(
top: 12,
left: 12,
child: Text(
"MAPA",
style: TextStyle(
color: Colors.white,
fontSize: 10,
fontWeight: FontWeight.w900,
letterSpacing: 1,
),
),
),
],
),
),
),
),
),
],
),
),
),
// 4. Barra de progresso linear centralizada.
Positioned(
bottom: 170,
left: 50,
right: 50,
child: ClipRRect(
borderRadius: BorderRadius.circular(10),
child: LinearProgressIndicator(
value: progress,
minHeight: 8,
backgroundColor: Colors.white.withOpacity(0.1),
valueColor: const AlwaysStoppedAnimation<Color>(AppColors.white),
),
),
),
// 5. Menu de navegação inferior.
Positioned(
bottom: 50,
left: 0,
right: 0,
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
_buildMenuButton(Icons.settings_outlined, 'Configurações'),
_buildMenuButton(Icons.group_outlined, 'Grupos'),
_buildMenuButton(Icons.history_rounded, 'Histórico'),
_buildMenuButton(Icons.notifications_none_rounded, 'Notificações', showBadge: true),
_buildMenuButton(Icons.person_outline_rounded, 'Perfil', isAvatar: true),
],
),
),
// 6. Ação rápida de Bluetooth.
Positioned(
top: 60,
right: 25,
child: _buildSmallActionButton(Icons.bluetooth, Colors.red),
),
],
),
);
}
/// Item de estatística com design refinado.
Widget _buildStatItem(IconData icon, String value, String label) {
return Row(
children: [
Icon(icon, color: AppColors.coral.withOpacity(0.8), size: 22),
const SizedBox(width: 12),
Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisSize: MainAxisSize.min,
children: [
Text(
value,
style: const TextStyle(
color: Colors.white,
fontSize: 19,
fontWeight: FontWeight.w900,
),
),
Text(
label,
style: TextStyle(
color: Colors.white.withOpacity(0.4),
fontSize: 9,
fontWeight: FontWeight.bold,
letterSpacing: 0.5,
),
),
],
),
],
);
}
/// Botões do menu com melhorias visuais.
Widget _buildMenuButton(IconData icon, String message, {bool showBadge = false, bool isAvatar = false}) {
return GestureDetector(
onTap: () {
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(
content: Text(message),
behavior: SnackBarBehavior.floating,
duration: const Duration(seconds: 1),
),
);
},
child: Stack(
clipBehavior: Clip.none,
children: [
isAvatar
? Container(
padding: const EdgeInsets.all(3),
decoration: BoxDecoration(
shape: BoxShape.circle,
border: Border.all(color: AppColors.coral, width: 2),
),
child: const CircleAvatar(
radius: 18,
backgroundImage: NetworkImage('https://i.pravatar.cc/150?u=1'),
),
)
: Container(
padding: const EdgeInsets.all(12),
decoration: BoxDecoration(
color: AppColors.backgroundGrey,
borderRadius: BorderRadius.circular(18),
border: Border.all(color: Colors.white.withOpacity(0.05)),
),
child: Icon(icon, color: Colors.white.withOpacity(0.9), size: 24),
),
if (showBadge)
Positioned(
right: -2,
top: -2,
child: Container(
width: 10,
height: 10,
decoration: BoxDecoration(
color: AppColors.coral,
shape: BoxShape.circle,
border: Border.all(color: AppColors.background, width: 2),
),
),
),
],
),
);
}
/// Botão de ação rápida (Bluetooth).
Widget _buildSmallActionButton(IconData icon, Color badgeColor) {
return GestureDetector(
onTap: () {
// Navegando para a nova tela de conexão Bluetooth
Navigator.push(
context,
MaterialPageRoute(builder: (context) => const BluetoothConnectionScreen()),
);
},
child: Container(
padding: const EdgeInsets.all(10),
decoration: BoxDecoration(
color: AppColors.backgroundGrey,
shape: BoxShape.circle,
border: Border.all(color: Colors.white.withOpacity(0.05)),
),
child: Stack(
children: [
Icon(icon, color: Colors.white, size: 20),
Positioned(
right: 0,
top: 0,
child: Container(
width: 7,
height: 7,
decoration: BoxDecoration(
color: badgeColor,
shape: BoxShape.circle,
border: Border.all(color: AppColors.backgroundGrey, width: 1.5),
),
),
),
],
),
),
);
}
}
/// Pintor customizado para o mapa miniatura estético.
class MapPainter extends CustomPainter {
@override
void paint(Canvas canvas, Size size) {
final paintPath = Paint()
..color = AppColors.coral.withOpacity(0.5)
..strokeWidth = 3
..style = PaintingStyle.stroke
..strokeCap = StrokeCap.round;
final path = Path();
path.moveTo(size.width * 0.1, size.height * 0.8);
path.quadraticBezierTo(size.width * 0.3, size.height * 0.9, size.width * 0.5, size.height * 0.5);
path.quadraticBezierTo(size.width * 0.7, size.height * 0.1, size.width * 0.9, size.height * 0.3);
final paintRoad = Paint()
..color = Colors.white.withOpacity(0.1)
..strokeWidth = 10
..style = PaintingStyle.stroke;
final road = Path();
road.moveTo(0, size.height * 0.5);
road.lineTo(size.width, size.height * 0.6);
canvas.drawPath(road, paintRoad);
canvas.drawPath(path, paintPath);
final markerPaint = Paint()..color = AppColors.coral;
canvas.drawCircle(Offset(size.width * 0.5, size.height * 0.5), 5, markerPaint);
canvas.drawCircle(Offset(size.width * 0.5, size.height * 0.5), 8, Paint()..color = AppColors.coral.withOpacity(0.3));
}
@override
bool shouldRepaint(CustomPainter oldDelegate) => false;
}
/// Pintor customizado para o arco de progresso circular.
class CircularProgressPainter extends CustomPainter {
final double progress;
final double strokeWidth;
final Color progressColor;
final Color backgroundColor;
CircularProgressPainter({
required this.progress,
required this.strokeWidth,
required this.progressColor,
required this.backgroundColor,
});
@override
void paint(Canvas canvas, Size size) {
final center = Offset(size.width / 2, size.height / 2);
final radius = (size.width - strokeWidth) / 2;
canvas.drawCircle(center, radius, Paint()
..color = backgroundColor
..strokeWidth = strokeWidth
..style = PaintingStyle.stroke);
final progressPaint = Paint()
..color = progressColor
..strokeWidth = strokeWidth
..style = PaintingStyle.stroke
..strokeCap = StrokeCap.round;
canvas.drawArc(
Rect.fromCircle(center: center, radius: radius),
-1.5708, // -90 graus em radianos
6.2831 * progress, // 360 graus em radianos * progresso
false,
progressPaint,
);
}
@override
bool shouldRepaint(covariant CircularProgressPainter oldDelegate) =>
oldDelegate.progress != progress;
}