Finalização de detalhes e pequenas adições em dashboards de alunos e professores

This commit is contained in:
2026-05-18 22:48:27 +01:00
parent c0ade9ef76
commit 7f12f3eb1f
58 changed files with 1347 additions and 1065 deletions

View File

@@ -15,7 +15,7 @@ class GamificationService {
try {
final userStatsRef = _firestore.collection('users').doc(userId);
final userStatsDoc = await userStatsRef.get();
if (!userStatsDoc.exists) {
// Criar estatísticas iniciais
await userStatsRef.set({
@@ -35,14 +35,14 @@ class GamificationService {
final userStats = UserStats.fromFirestore(userStatsDoc.data()!, userId);
final now = DateTime.now();
final lastActivity = userStats.lastActivityDate;
int newStreak = userStats.currentStreak;
int newLongestStreak = userStats.longestStreak;
Logger.info('=== UPDATE DAILY STREAK DEBUG ===');
Logger.info('Last activity: $lastActivity');
Logger.info('Current streak before update: $newStreak');
if (lastActivity == null) {
// Primeira atividade - iniciar streak
Logger.info('First activity detected - setting streak to 1');
@@ -51,7 +51,11 @@ class GamificationService {
} else {
// Normalizar para início do dia para comparação correta
final today = DateTime(now.year, now.month, now.day);
final lastDay = DateTime(lastActivity.year, lastActivity.month, lastActivity.day);
final lastDay = DateTime(
lastActivity.year,
lastActivity.month,
lastActivity.day,
);
final difference = today.difference(lastDay).inDays;
if (difference == 0) {
@@ -68,20 +72,22 @@ class GamificationService {
});
} else {
Logger.info('Already active today, streak unchanged: $newStreak');
await userStatsRef.update({
'lastActivityDate': Timestamp.now(),
});
await userStatsRef.update({'lastActivityDate': Timestamp.now()});
}
return;
} else if (difference == 1) {
Logger.info('Consecutive activity detected, incrementing streak');
// Atividade consecutiva
newStreak++;
newLongestStreak = newStreak > newLongestStreak ? newStreak : newLongestStreak;
newLongestStreak = newStreak > newLongestStreak
? newStreak
: newLongestStreak;
} else {
// Quebrou o streak
newStreak = 1;
newLongestStreak = newStreak > newLongestStreak ? newStreak : newLongestStreak;
newLongestStreak = newStreak > newLongestStreak
? newStreak
: newLongestStreak;
}
}
@@ -128,39 +134,46 @@ class GamificationService {
}
/// Registrar atividade de quiz
static Future<void> recordQuizActivity(String userId, {
static Future<void> recordQuizActivity(
String userId, {
required int score,
required int totalQuestions,
required String materialName,
}) async {
try {
final userStatsRef = _firestore.collection('users').doc(userId);
// Atualizar streak
await updateDailyStreak(userId);
// Registrar tempo de estudo (estimado)
await recordStudyTime(userId, 15); // 15 minutos por quiz
// Tempo de estudo agora é calculado em tempo real no quiz sheet
// Não adicionamos tempo fixo aqui
// Verificar conquistas de quiz
await _checkQuizAchievements(userId, score, totalQuestions);
// Incrementar contador de quizzes completos
await userStatsRef.update({
'completedQuizzes': FieldValue.increment(1),
});
await userStatsRef.update({'completedQuizzes': FieldValue.increment(1)});
Logger.info('Incremented completed quizzes count');
// Atualizar conceitos dominados se score >= 50%
Logger.info('Checking if score qualifies for mastered concept: ${score / totalQuestions >= 0.5}');
Logger.info(
'Checking if score qualifies for mastered concept: ${score / totalQuestions >= 0.5}',
);
if (score / totalQuestions >= 0.5) {
Logger.info('Adding mastered concept: $materialName with score: $score');
Logger.info(
'Adding mastered concept: $materialName with score: $score',
);
await _addMasteredConcept(userId, materialName, score);
} else {
Logger.info('Score too low for mastered concept: $score/$totalQuestions');
Logger.info(
'Score too low for mastered concept: $score/$totalQuestions',
);
}
Logger.info('Quiz activity recorded for user $userId: $score/$totalQuestions');
Logger.info(
'Quiz activity recorded for user $userId: $score/$totalQuestions',
);
} catch (e) {
Logger.error('Error recording quiz activity: $e');
}
@@ -170,15 +183,17 @@ class GamificationService {
static Future<UserStats?> getUserStats(String userId) async {
try {
final doc = await _firestore.collection('users').doc(userId).get();
if (!doc.exists) {
// Criar estatísticas iniciais se não existirem
await _initializeUserStats(userId);
return await getUserStats(userId); // Chamada recursiva após inicialização
return await getUserStats(
userId,
); // Chamada recursiva após inicialização
}
final data = doc.data() as Map<String, dynamic>;
// Garantir que completedQuizzes exista
if (!data.containsKey('completedQuizzes')) {
await _firestore.collection('users').doc(userId).update({
@@ -186,7 +201,7 @@ class GamificationService {
});
data['completedQuizzes'] = 0;
}
return UserStats.fromFirestore(data, userId);
} catch (e) {
Logger.error('Error getting user stats: $e');
@@ -195,26 +210,32 @@ class GamificationService {
}
/// Obter estatísticas da turma
static Future<ClassStats?> getClassStats(String classId, {bool forceRefresh = false}) async {
static Future<ClassStats?> getClassStats(
String classId, {
bool forceRefresh = false,
}) async {
try {
if (forceRefresh) {
// Forçar recálculo completo
return await _calculateClassStats(classId);
}
final classStatsDoc = await _firestore.collection('classStats').doc(classId).get();
final classStatsDoc = await _firestore
.collection('classStats')
.doc(classId)
.get();
if (!classStatsDoc.exists) {
return await _calculateClassStats(classId);
}
// Verificar se os dados estão desatualizados (mais de 1 hora)
final data = classStatsDoc.data()!;
final lastUpdated = data['lastUpdated'] as Timestamp?;
if (lastUpdated == null ||
if (lastUpdated == null ||
DateTime.now().difference(lastUpdated.toDate()).inHours > 1) {
return await _calculateClassStats(classId);
}
return ClassStats.fromFirestore(data, classId);
} catch (e) {
Logger.error('Error getting class stats: $e');
@@ -229,11 +250,11 @@ class GamificationService {
.collection('classes')
.where('teacherId', isEqualTo: teacherId)
.get();
for (final classDoc in classesSnapshot.docs) {
await _calculateClassStats(classDoc.id);
}
Logger.info('Refreshed stats for ${classesSnapshot.docs.length} classes');
} catch (e) {
Logger.error('Error refreshing class stats: $e');
@@ -254,7 +275,9 @@ class GamificationService {
return [];
}
final studentIds = enrollmentsSnapshot.docs.map((doc) => doc['studentId'] as String).toList();
final studentIds = enrollmentsSnapshot.docs
.map((doc) => doc['studentId'] as String)
.toList();
final rankings = <StudentRanking>[];
// Obter número real de quizzes disponíveis na turma
@@ -270,50 +293,71 @@ class GamificationService {
final userStats = await getUserStats(studentId);
if (userStats != null) {
// Obter informações do usuário
final userDoc = await _firestore.collection('users').doc(studentId).get();
final userDoc = await _firestore
.collection('users')
.doc(studentId)
.get();
final userData = userDoc.data() as Map<String, dynamic>?;
// Calcular estatísticas para o ranking
final completedQuizzes = userStats.completedQuizzes;
final totalQuizzes = totalAvailableQuizzes > 0 ? totalAvailableQuizzes : 1;
final totalQuizzes = totalAvailableQuizzes > 0
? totalAvailableQuizzes
: 1;
final quizCompletionRate = completedQuizzes / totalQuizzes;
Logger.info('=== RANKING SCORE DEBUG ===');
Logger.info('Student ID: $studentId');
Logger.info('Completed quizzes: $completedQuizzes');
Logger.info('Total quizzes: $totalQuizzes');
Logger.info('Quiz completion rate: $quizCompletionRate (${(quizCompletionRate * 100).toInt()}%)');
Logger.info(
'Quiz completion rate: $quizCompletionRate (${(quizCompletionRate * 100).toInt()}%)',
);
Logger.info('Current streak: ${userStats.currentStreak}');
Logger.info('Total study time: ${userStats.totalStudyTime} minutes');
Logger.info('Mastered concepts: ${userStats.masteredConcepts.length}');
Logger.info('Unlocked achievements: ${userStats.unlockedAchievements.length}');
Logger.info(
'Total study time: ${userStats.totalStudyTime} minutes',
);
Logger.info(
'Mastered concepts: ${userStats.masteredConcepts.length}',
);
Logger.info(
'Unlocked achievements: ${userStats.unlockedAchievements.length}',
);
// Calcular score geral baseado em múltiplos fatores
final overallScore = _calculateOverallScore(userStats, quizCompletionRate);
Logger.info('Overall score calculated: $overallScore (${overallScore.toInt()}%)');
final overallScore = _calculateOverallScore(
userStats,
quizCompletionRate,
);
Logger.info(
'Overall score calculated: $overallScore (${overallScore.toInt()}%)',
);
Logger.info('=== END RANKING SCORE DEBUG ===');
// Tentar obter um nome melhor para o aluno
String studentName = 'Aluno $studentId';
if (userData != null) {
studentName = userData['displayName'] ??
userData['email']?.split('@')[0] ??
'Aluno ${studentId.substring(0, 8)}...';
studentName =
userData['displayName'] ??
userData['email']?.split('@')[0] ??
'Aluno ${studentId.substring(0, 8)}...';
}
rankings.add(StudentRanking(
studentId: studentId,
studentName: studentName,
studentEmail: userData?['email'] ?? '',
overallScore: overallScore,
completedQuizzes: completedQuizzes,
totalQuizzes: totalQuizzes,
quizCompletionRate: quizCompletionRate,
currentStreak: userStats.currentStreak,
studyTimeMinutes: userStats.totalStudyTime,
lastActivity: userStats.lastActivityDate ?? DateTime.now(),
));
rankings.add(
StudentRanking(
studentId: studentId,
studentName: studentName,
studentEmail: userData?['email'] ?? '',
overallScore: overallScore,
completedQuizzes: completedQuizzes,
totalQuizzes: totalQuizzes,
quizCompletionRate: quizCompletionRate,
currentStreak: userStats.currentStreak,
studyTimeMinutes: userStats.totalStudyTime,
lastActivity: userStats.lastActivityDate ?? DateTime.now(),
),
);
}
} catch (e) {
Logger.error('Error getting stats for student $studentId: $e');
@@ -323,7 +367,7 @@ class GamificationService {
// Ordenar por score geral
rankings.sort((a, b) => b.overallScore.compareTo(a.overallScore));
return rankings;
} catch (e) {
Logger.error('Error getting class ranking: $e');
@@ -332,27 +376,33 @@ class GamificationService {
}
/// Calcular score geral para ranking
static double _calculateOverallScore(UserStats userStats, double quizCompletionRate) {
static double _calculateOverallScore(
UserStats userStats,
double quizCompletionRate,
) {
// Se completou 100% dos quizzes, score é 100%
if (quizCompletionRate >= 1.0) {
return 100.0;
}
// Para completion < 100%, calcular proporcionalmente
double baseScore = quizCompletionRate * 90; // 90% baseado em completion
// Bônus adicionais (máximo 10% extra)
double bonusScore = 0.0;
// 5% para conceitos dominados
bonusScore += (userStats.masteredConcepts.length / 5.0 * 5).clamp(0.0, 5.0);
// 3% para streak
bonusScore += (userStats.currentStreak / 7.0 * 3).clamp(0.0, 3.0);
// 2% para conquistas
bonusScore += (userStats.unlockedAchievements.length / 10.0 * 2).clamp(0.0, 2.0);
bonusScore += (userStats.unlockedAchievements.length / 10.0 * 2).clamp(
0.0,
2.0,
);
final totalScore = baseScore + bonusScore;
return totalScore.clamp(0.0, 100.0);
}
@@ -391,14 +441,20 @@ class GamificationService {
}
/// Obter conquistas disponíveis
static Future<List<Achievement>> getAvailableAchievements({String? teacherId}) async {
static Future<List<Achievement>> getAvailableAchievements({
String? teacherId,
}) async {
try {
// Sempre incluir conquistas do sistema
List<Achievement> achievements = List.from(SystemAchievements.defaultAchievements);
List<Achievement> achievements = List.from(
SystemAchievements.defaultAchievements,
);
// Adicionar conquistas personalizadas do professor
Query query = _firestore.collection('achievements').where('isActive', isEqualTo: true);
Query query = _firestore
.collection('achievements')
.where('isActive', isEqualTo: true);
if (teacherId != null) {
query = query.where('createdBy', isEqualTo: teacherId);
}
@@ -406,10 +462,15 @@ class GamificationService {
final snapshot = await query.get();
achievements.addAll(
snapshot.docs
.map((doc) => Achievement.fromFirestore(doc.data() as Map<String, dynamic>, doc.id))
.map(
(doc) => Achievement.fromFirestore(
doc.data() as Map<String, dynamic>,
doc.id,
),
)
.toList(),
);
Logger.info('Total achievements loaded: ${achievements.length}');
return achievements;
} catch (e) {
@@ -418,7 +479,6 @@ class GamificationService {
}
}
/// Métodos privados
static Future<void> _createInitialUserStats(String userId) async {
@@ -427,7 +487,8 @@ class GamificationService {
'currentStreak': 0,
'longestStreak': 0,
'totalStudyTime': 0,
'lastActivityDate': null, // null para que primeira atividade inicie streak
'lastActivityDate':
null, // null para que primeira atividade inicie streak
'weeklyStudyTime': 0,
'monthlyStudyTime': 0,
'masteredConcepts': [],
@@ -435,15 +496,19 @@ class GamificationService {
});
}
static Future<void> _addMasteredConcept(String userId, String conceptName, int score) async {
static Future<void> _addMasteredConcept(
String userId,
String conceptName,
int score,
) async {
try {
final userStatsRef = _firestore.collection('users').doc(userId);
final userStatsDoc = await userStatsRef.get();
if (!userStatsDoc.exists) return;
final userStats = UserStats.fromFirestore(userStatsDoc.data()!, userId);
// Verificar se conceito já está dominado
final existingConcept = userStats.masteredConcepts
.where((c) => c.conceptName == conceptName)
@@ -464,7 +529,9 @@ class GamificationService {
}).toList();
await userStatsRef.update({
'masteredConcepts': updatedConcepts.map((c) => c.toFirestore()).toList(),
'masteredConcepts': updatedConcepts
.map((c) => c.toFirestore())
.toList(),
});
}
} else {
@@ -487,7 +554,10 @@ class GamificationService {
static Future<ClassStats> _calculateClassStats(String classId) async {
try {
// Obter informações da turma
final classDoc = await _firestore.collection('classes').doc(classId).get();
final classDoc = await _firestore
.collection('classes')
.doc(classId)
.get();
if (!classDoc.exists) {
throw Exception('Class not found');
}
@@ -501,7 +571,9 @@ class GamificationService {
.where('classId', isEqualTo: classId)
.get();
final studentIds = enrollmentsSnapshot.docs.map((doc) => doc.data()['studentId'] as String).toList();
final studentIds = enrollmentsSnapshot.docs
.map((doc) => doc.data()['studentId'] as String)
.toList();
// Calcular estatísticas
int activeStudents = 0;
@@ -510,13 +582,15 @@ class GamificationService {
for (final studentId in studentIds) {
final userStats = await getUserStats(studentId);
// Verificar se está ativo (atividade nos últimos 30 dias - mais realista)
int daysSinceLastActivity = 999; // Valor alto para inatividade
bool hasStats = userStats != null;
if (hasStats && userStats!.lastActivityDate != null) {
daysSinceLastActivity = DateTime.now().difference(userStats.lastActivityDate!).inDays;
daysSinceLastActivity = DateTime.now()
.difference(userStats.lastActivityDate!)
.inDays;
if (daysSinceLastActivity <= 30) {
activeStudents++;
}
@@ -527,59 +601,78 @@ class GamificationService {
if (hasStats) {
final completedQuizzes = userStats!.completedQuizzes;
final masteredConcepts = userStats.masteredConcepts.length;
Logger.info('=== PROGRESS CALCULATION DEBUG ===');
Logger.info('Student ID: $studentId');
Logger.info('Completed quizzes: $completedQuizzes');
Logger.info('Mastered concepts: $masteredConcepts');
// Progresso mais representativo: 60% quizzes + 40% conceitos
// Primeiro quiz já dá 30% de progresso (incentivo inicial)
final quizProgress = completedQuizzes > 0 ?
(0.3 + (completedQuizzes - 1) * 0.15).clamp(0.0, 0.6) : 0.0;
final quizProgress = completedQuizzes > 0
? (0.3 + (completedQuizzes - 1) * 0.15).clamp(0.0, 0.6)
: 0.0;
// Primeiro conceito já dá 15% de progresso
final conceptProgress = (masteredConcepts * 0.15).clamp(0.0, 0.4);
progress = quizProgress + conceptProgress;
Logger.info('Quiz progress: $quizProgress (${(quizProgress * 100).toInt()}%)');
Logger.info('Concept progress: $conceptProgress (${(conceptProgress * 100).toInt()}%)');
Logger.info('Total progress: $progress (${(progress * 100).toInt()}%)');
Logger.info(
'Quiz progress: $quizProgress (${(quizProgress * 100).toInt()}%)',
);
Logger.info(
'Concept progress: $conceptProgress (${(conceptProgress * 100).toInt()}%)',
);
Logger.info(
'Total progress: $progress (${(progress * 100).toInt()}%)',
);
Logger.info('=== END PROGRESS CALCULATION DEBUG ===');
} else {
Logger.info('Student $studentId has no stats - progress = 0.0');
}
totalProgress += progress;
// Verificar se precisa de apoio (ajustado para nova fórmula)
if (progress < 0.25 || daysSinceLastActivity > 30) {
final userDoc = await _firestore.collection('users').doc(studentId).get();
final userDoc = await _firestore
.collection('users')
.doc(studentId)
.get();
final userData = userDoc.data();
// Tentar obter um nome melhor para o aluno
String studentName = 'Aluno ${studentId.substring(0, 8)}...';
if (userData != null) {
studentName = userData['displayName'] ??
userData['email']?.split('@')[0] ??
'Aluno ${studentId.substring(0, 8)}...';
studentName =
userData['displayName'] ??
userData['email']?.split('@')[0] ??
'Aluno ${studentId.substring(0, 8)}...';
}
needingSupport.add(StudentNeedingSupport(
studentId: studentId,
studentName: studentName,
reason: progress < 0.3 ? 'low_scores' : 'inactivity',
lastActivity: hasStats ? userStats!.lastActivityDate ?? DateTime.now() : DateTime.now().subtract(const Duration(days: 45)),
averageScore: progress * 100,
));
needingSupport.add(
StudentNeedingSupport(
studentId: studentId,
studentName: studentName,
reason: progress < 0.3 ? 'low_scores' : 'inactivity',
lastActivity: hasStats
? userStats!.lastActivityDate ?? DateTime.now()
: DateTime.now().subtract(const Duration(days: 45)),
averageScore: progress * 100,
),
);
}
}
final averageProgress = studentIds.isEmpty ? 0.0 : totalProgress / studentIds.length;
final averageProgress = studentIds.isEmpty
? 0.0
: totalProgress / studentIds.length;
Logger.info('=== AVERAGE PROGRESS DEBUG ===');
Logger.info('Total students: ${studentIds.length}');
Logger.info('Total progress sum: $totalProgress');
Logger.info('Average progress: $averageProgress (${(averageProgress * 100).toInt()}%)');
Logger.info(
'Average progress: $averageProgress (${(averageProgress * 100).toInt()}%)',
);
Logger.info('=== END AVERAGE PROGRESS DEBUG ===');
// Obter estatísticas de quizzes e conteúdos
@@ -618,7 +711,10 @@ class GamificationService {
// Limpar cache primeiro e depois salvar estatísticas calculadas
await _firestore.collection('classStats').doc(classId).delete();
await _firestore.collection('classStats').doc(classId).set(classStats.toFirestore());
await _firestore
.collection('classStats')
.doc(classId)
.set(classStats.toFirestore());
Logger.info('Class stats refreshed and saved for class $classId');
return classStats;
@@ -628,9 +724,14 @@ class GamificationService {
}
}
static Future<void> _checkStreakAchievements(String userId, int streakDays) async {
static Future<void> _checkStreakAchievements(
String userId,
int streakDays,
) async {
final achievements = await getAvailableAchievements();
final streakAchievements = achievements.where((a) => a.category == 'streak');
final streakAchievements = achievements.where(
(a) => a.category == 'streak',
);
for (final achievement in streakAchievements) {
if (achievement.requirements.checkCondition(streakDays)) {
@@ -639,9 +740,14 @@ class GamificationService {
}
}
static Future<void> _checkStudyTimeAchievements(String userId, int totalMinutes) async {
static Future<void> _checkStudyTimeAchievements(
String userId,
int totalMinutes,
) async {
final achievements = await getAvailableAchievements();
final studyAchievements = achievements.where((a) => a.category == 'study_time');
final studyAchievements = achievements.where(
(a) => a.category == 'study_time',
);
for (final achievement in studyAchievements) {
if (achievement.requirements.checkCondition(totalMinutes)) {
@@ -650,13 +756,17 @@ class GamificationService {
}
}
static Future<void> _checkQuizAchievements(String userId, int score, int totalQuestions) async {
static Future<void> _checkQuizAchievements(
String userId,
int score,
int totalQuestions,
) async {
Logger.info('=== CHECKING QUIZ ACHIEVEMENTS ===');
Logger.info('Score: $score/$totalQuestions');
final achievements = await getAvailableAchievements();
final userStats = await getUserStats(userId);
if (userStats == null) {
Logger.error('User stats null for achievement checking');
return;
@@ -665,41 +775,51 @@ class GamificationService {
final percentage = (score / totalQuestions) * 100;
// Usar contador real de quizzes completos
final completedQuizzes = userStats.completedQuizzes;
Logger.info('Percentage: $percentage%');
Logger.info('Completed quizzes: $completedQuizzes');
Logger.info('Mastered concepts: ${userStats.masteredConcepts.length}');
Logger.info('Available achievements: ${achievements.length}');
for (final achievement in achievements) {
if (achievement.category == 'quiz' && achievement.requirements.type == 'quiz_score' &&
if (achievement.category == 'quiz' &&
achievement.requirements.type == 'quiz_score' &&
achievement.requirements.checkCondition(percentage)) {
await _unlockAchievement(userId, achievement.id);
} else if (achievement.category == 'quiz_count' && achievement.requirements.type == 'quiz_completion' &&
achievement.requirements.checkCondition(completedQuizzes)) {
} else if (achievement.category == 'quiz_count' &&
achievement.requirements.type == 'quiz_completion' &&
achievement.requirements.checkCondition(completedQuizzes)) {
await _unlockAchievement(userId, achievement.id);
} else if (achievement.category == 'quiz' && achievement.requirements.type == 'quiz_completion' &&
achievement.id == 'first_quiz' &&
achievement.requirements.checkCondition(1)) {
} else if (achievement.category == 'quiz' &&
achievement.requirements.type == 'quiz_completion' &&
achievement.id == 'first_quiz' &&
achievement.requirements.checkCondition(1)) {
await _unlockAchievement(userId, achievement.id);
} else if (achievement.category == 'concept' && achievement.requirements.type == 'concepts_mastered' &&
achievement.requirements.checkCondition(userStats.masteredConcepts.length)) {
} else if (achievement.category == 'concept' &&
achievement.requirements.type == 'concepts_mastered' &&
achievement.requirements.checkCondition(
userStats.masteredConcepts.length,
)) {
await _unlockAchievement(userId, achievement.id);
} else {
Logger.info('Achievement not matched: ${achievement.id} - category: ${achievement.category}, type: ${achievement.requirements.type}');
Logger.info(
'Achievement not matched: ${achievement.id} - category: ${achievement.category}, type: ${achievement.requirements.type}',
);
}
}
Logger.info('=== END CHECKING QUIZ ACHIEVEMENTS ===');
}
static Future<void> _unlockAchievement(String userId, String achievementId) async {
static Future<void> _unlockAchievement(
String userId,
String achievementId,
) async {
try {
Logger.info('=== ATTEMPTING TO UNLOCK ACHIEVEMENT ===');
Logger.info('Achievement ID: $achievementId');
Logger.info('User ID: $userId');
final userStatsRef = _firestore.collection('users').doc(userId);
final userStatsDoc = await userStatsRef.get();
@@ -709,11 +829,14 @@ class GamificationService {
}
final userStats = UserStats.fromFirestore(userStatsDoc.data()!, userId);
Logger.info('Current unlocked achievements count: ${userStats.unlockedAchievements.length}');
Logger.info(
'Current unlocked achievements count: ${userStats.unlockedAchievements.length}',
);
// Verificar se já desbloqueou
final alreadyUnlocked = userStats.unlockedAchievements
.any((a) => a.achievementId == achievementId);
final alreadyUnlocked = userStats.unlockedAchievements.any(
(a) => a.achievementId == achievementId,
);
Logger.info('Already unlocked: $alreadyUnlocked');
@@ -726,12 +849,18 @@ class GamificationService {
Logger.info('Adding achievement to Firestore...');
await userStatsRef.update({
'unlockedAchievements': FieldValue.arrayUnion([unlockedAchievement.toFirestore()]),
'unlockedAchievements': FieldValue.arrayUnion([
unlockedAchievement.toFirestore(),
]),
});
Logger.info('Achievement unlocked successfully: $achievementId for user $userId');
Logger.info(
'Achievement unlocked successfully: $achievementId for user $userId',
);
} else {
Logger.info('Achievement $achievementId already unlocked for user $userId');
Logger.info(
'Achievement $achievementId already unlocked for user $userId',
);
}
} catch (e) {
Logger.error('Error unlocking achievement: $e');
@@ -742,16 +871,14 @@ class GamificationService {
static Future<void> _initializeUserStats(String userId) async {
try {
final userStatsRef = _firestore.collection('users').doc(userId);
// Verificar se já existe
final doc = await userStatsRef.get();
if (doc.exists) {
// Apenas atualizar com completedQuizzes se não existir
final data = doc.data() as Map<String, dynamic>;
if (!data.containsKey('completedQuizzes')) {
await userStatsRef.update({
'completedQuizzes': 0,
});
await userStatsRef.update({'completedQuizzes': 0});
}
} else {
// Criar documento inicial
@@ -766,7 +893,7 @@ class GamificationService {
'unlockedAchievements': [],
});
}
Logger.info('User stats initialized for user $userId');
} catch (e) {
Logger.error('Error initializing user stats: $e');