fazer a gamePage e dividit
This commit is contained in:
266
lib/pages/gamePage.dart
Normal file
266
lib/pages/gamePage.dart
Normal file
@@ -0,0 +1,266 @@
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import 'package:flutter/material.dart';
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import '../controllers/team_controller.dart';
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import '../models/team_model.dart';
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import '../widgets/team_widgets.dart';
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class GamePage extends StatefulWidget {
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const GamePage({super.key});
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@override
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State<GamePage> createState() => _GamePageState();
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}
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class _GamePageState extends State<GamePage> {
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final TeamController controller = TeamController();
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final TextEditingController _searchController = TextEditingController();
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String _selectedSeasonFilter = 'Todas';
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String _currentSort = 'Recentes';
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String _searchQuery = '';
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@override
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void dispose() {
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_searchController.dispose();
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super.dispose();
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}
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void _showCreateGameDialog(BuildContext context) {
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showDialog(
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context: context,
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builder: (context) {
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return CreateGameDialogManual(controller: controller);
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},
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);
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}
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void _showFilterDialog(BuildContext context) {
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showDialog(
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context: context,
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builder: (context) {
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return StatefulBuilder(
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builder: (context, setModalState) {
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return AlertDialog(
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backgroundColor: Colors.white,
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shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(20)),
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title: Row(
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mainAxisAlignment: MainAxisAlignment.spaceBetween,
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children: [
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const Text("Filtros",
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style: TextStyle(color: Colors.black, fontWeight: FontWeight.bold, fontSize: 18)
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),
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IconButton(
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icon: const Icon(Icons.close, color: Colors.black, size: 20),
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onPressed: () => Navigator.pop(context),
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)
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],
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),
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content: Column(
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mainAxisSize: MainAxisSize.min,
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children: [
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const Divider(),
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Row(
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children: [
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_buildPopupColumn("TEMPORADA", ['Todas', '2023/24', '2024/25', '2025/26'], _selectedSeasonFilter, (val) {
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setState(() => _selectedSeasonFilter = val);
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setModalState(() {});
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}),
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const SizedBox(width: 20),
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_buildPopupColumn("ORDENAR", ['Recentes', 'Nome'], _currentSort, (val) {
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setState(() => _currentSort = val);
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setModalState(() {});
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}),
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],
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),
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],
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),
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actions: [
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TextButton(
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onPressed: () => Navigator.pop(context),
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child: const Text("CONCLUÍDO", style: TextStyle(color: Color(0xFFE74C3C), fontWeight: FontWeight.bold)),
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),
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],
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);
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},
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);
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},
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);
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}
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Widget _buildPopupColumn(String title, List<String> options, String current, Function(String) onSelect) {
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return Expanded(
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child: Column(
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crossAxisAlignment: CrossAxisAlignment.start,
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children: [
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Text(title, style: TextStyle(color: Colors.grey[700], fontSize: 11, fontWeight: FontWeight.bold)),
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const SizedBox(height: 12),
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...options.map((opt) => InkWell(
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onTap: () => onSelect(opt),
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child: Padding(
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padding: const EdgeInsets.symmetric(vertical: 8.0),
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child: Text(opt,
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style: TextStyle(
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color: current == opt ? const Color(0xFFE74C3C) : Colors.black,
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fontWeight: current == opt ? FontWeight.bold : FontWeight.normal)),
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),
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)),
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],
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),
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);
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}
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@override
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Widget build(BuildContext context) {
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return Scaffold(
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backgroundColor: const Color(0xFFF5F7FA),
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appBar: AppBar(
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title: const Text("Jogos", style: TextStyle(fontWeight: FontWeight.bold)),
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backgroundColor: Colors.white,
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elevation: 0,
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actions: [
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IconButton(
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icon: const Icon(Icons.filter_list, color: Color(0xFFE74C3C)),
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onPressed: () => _showFilterDialog(context),
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),
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],
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),
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body: Column(
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children: [
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Padding(
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padding: const EdgeInsets.all(16.0),
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child: TextField(
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controller: _searchController,
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onChanged: (v) => setState(() => _searchQuery = v.toLowerCase()),
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decoration: InputDecoration(
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hintText: 'Pesquisar jogo...',
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prefixIcon: const Icon(Icons.search, color: Color(0xFFE74C3C)),
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filled: true,
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fillColor: Colors.white,
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border: OutlineInputBorder(borderRadius: BorderRadius.circular(15), borderSide: BorderSide.none),
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),
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),
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),
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const Expanded(child: Center(child: Text("Nenhum jogo registado."))),
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],
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),
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floatingActionButton: FloatingActionButton(
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onPressed: () => _showCreateGameDialog(context),
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backgroundColor: const Color(0xFFE74C3C),
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child: const Icon(Icons.add, color: Colors.white),
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),
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);
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}
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}
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class CreateGameDialogManual extends StatefulWidget {
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final TeamController controller;
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const CreateGameDialogManual({super.key, required this.controller});
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@override
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State<CreateGameDialogManual> createState() => _CreateGameDialogManualState();
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}
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class _CreateGameDialogManualState extends State<CreateGameDialogManual> {
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final TextEditingController _seasonController = TextEditingController();
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String _myTeamName = "";
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String _opponentName = "";
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@override
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void dispose() {
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_seasonController.dispose();
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super.dispose();
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}
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Widget _buildAutocompleteField({
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required String label,
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required List<String> teamNames,
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required Function(String) onSelected,
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}) {
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return Autocomplete<String>(
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optionsBuilder: (TextEditingValue textEditingValue) {
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if (textEditingValue.text.isEmpty) return const Iterable<String>.empty();
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return teamNames.where((String name) =>
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name.toLowerCase().startsWith(textEditingValue.text.toLowerCase()));
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},
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onSelected: (String selection) {
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onSelected(selection);
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},
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fieldViewBuilder: (context, fieldController, focusNode, onFieldSubmitted) {
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return TextField(
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controller: fieldController,
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focusNode: focusNode,
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onChanged: (value) => onSelected(value),
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decoration: InputDecoration(
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labelText: label,
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prefixIcon: const Icon(Icons.shield, size: 20, color: Color(0xFFE74C3C)),
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border: const OutlineInputBorder(),
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),
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);
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},
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);
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}
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@override
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Widget build(BuildContext context) {
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return StreamBuilder<List<Map<String, dynamic>>>(
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stream: widget.controller.teamsStream,
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builder: (context, snapshot) {
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List<String> existingTeamNames = [];
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if (snapshot.hasData) {
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existingTeamNames = snapshot.data!.map((t) => t['name'].toString()).toList();
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}
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return AlertDialog(
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shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(20)),
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title: const Text('Criar Novo Jogo', style: TextStyle(fontWeight: FontWeight.bold)),
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content: SingleChildScrollView(
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child: Column(
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mainAxisSize: MainAxisSize.min,
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children: [
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TextField(
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controller: _seasonController,
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decoration: const InputDecoration(
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labelText: 'Temporada / Época',
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prefixIcon: Icon(Icons.calendar_today, size: 20, color: Color(0xFFE74C3C)),
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border: OutlineInputBorder(),
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),
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),
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const SizedBox(height: 20),
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_buildAutocompleteField(
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label: "A Minha Equipa",
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teamNames: existingTeamNames,
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onSelected: (val) => _myTeamName = val,
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),
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const Padding(
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padding: EdgeInsets.symmetric(vertical: 10),
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child: Text("VS", style: TextStyle(fontWeight: FontWeight.bold, color: Colors.grey)),
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),
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_buildAutocompleteField(
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label: "Equipa Adversária",
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teamNames: existingTeamNames,
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onSelected: (val) => _opponentName = val,
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),
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],
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),
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),
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actions: [
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TextButton(onPressed: () => Navigator.pop(context), child: const Text('CANCELAR')),
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ElevatedButton(
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style: ElevatedButton.styleFrom(
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backgroundColor: const Color(0xFFE74C3C),
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shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(10)),
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),
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onPressed: () {
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if (_myTeamName.isNotEmpty && _opponentName.isNotEmpty) {
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// Aqui podes adicionar a lógica para guardar o jogo no controller
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print("Jogo criado: $_myTeamName vs $_opponentName na época ${_seasonController.text}");
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Navigator.pop(context);
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}
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},
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child: const Text('CRIAR', style: TextStyle(color: Colors.white)),
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),
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],
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);
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},
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);
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}
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}
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@@ -1,6 +1,7 @@
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import 'package:flutter/material.dart';
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import 'package:playmaker/classe/home.config.dart';
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import 'package:playmaker/grafico%20de%20pizza/grafico.dart';
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import 'package:playmaker/pages/gamePage.dart';
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import 'package:playmaker/pages/teamPage.dart';
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class HomeScreen extends StatefulWidget {
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@@ -21,7 +22,7 @@ class _HomeScreenState extends State<HomeScreen> {
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super.initState();
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_pages = [
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_buildHomeContent(),
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const Center(child: Text('Tela de Jogo')),
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const GamePage(),
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const TeamsPage(),
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const Center(child: Text('Tela de Status')),
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];
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@@ -84,12 +85,6 @@ class _HomeScreenState extends State<HomeScreen> {
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),
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);
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}
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// --- WIDGETS DE CONTEÚDO ---
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// REMOVIDO: Widget _buildTeamsContent()...
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// Motivo: Este código foi movido para dentro de lib/pages/teams_page.dart
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Widget _buildHomeContent() {
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return SingleChildScrollView(
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child: Padding(
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Block a user